Hello everyone.
I've been developing an aRPG roguelite over the past two months that takes place in a dark-fantasy world of wizards, magic, and necromancy. I'm looking for some people to playtest the current state of the game, or demo, that I have available to try. Currently, this is very early access but I want to hear some opinions on the game so far and the direction of the game.
You can check out the game's itch.io page here:
https://nauti312.itch.io/everheartCurrently I'm looking for feedback on:
- Game Direction: The systems included in the demo are leveling and spell customization, and some simplified quest and item systems
- Performance: I want to make sure the game runs smooth enough for everyone, especially in heavy combat situations
- Difficulty: Does the game feel too difficult or easy overall.
- Combat smoothness: Do the combat controls feel fluid and smooth?
Here's a couple screenshots of the game to get an idea of what I have in the demo so far:
The demo is fairly short, about a 20-30 minute playthrough for the entire level. The current state of the demo includes the foundation of the combat system, leveling system, spell upgrades, temporary loot system, and a temporary quest system. Many of these systems will be expanded on in the future, but I would love to hear some feedback on the current state of the game to help with future development.