Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1410642 Posts in 69557 Topics- by 58554 Members - Latest Member: maruya328

September 08, 2024, 06:18:07 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsCommunityDevLogsWelcome Back, Commander
Pages: 1 2 [3]
Print
Author Topic: Welcome Back, Commander  (Read 5681 times)
Ramos
Level 10
*****



View Profile WWW
« Reply #40 on: July 27, 2024, 10:31:12 AM »

New Boss







Sometimes the preview gets deleted, here is the Twitter link for this boss animation: https://x.com/16bitnights/status/1816960667150156140
« Last Edit: July 29, 2024, 07:34:14 AM by Ramos » Logged

Rogod
Level 3
***



View Profile WWW
« Reply #41 on: July 28, 2024, 01:26:31 AM »

Every time I try to make a multisprite boss, my mind blanks and I never make anything decent. (I'm just a singlesprite kinda guy I guess ._. )

But every time I see a multisprite boss I go "Oh, of course that's how you do it" xD

Nice job on the teeth Grin

(Still major props for this project, it looks spot-on at every stage of development.)
Logged

Bombini
Level 3
***



View Profile WWW
« Reply #42 on: July 28, 2024, 11:20:27 PM »

Nice!
Will the tentacles attack?
Logged

Ramos
Level 10
*****



View Profile WWW
« Reply #43 on: July 29, 2024, 07:36:38 AM »

Every time I try to make a multisprite boss, my mind blanks and I never make anything decent. (I'm just a singlesprite kinda guy I guess ._. )

But every time I see a multisprite boss I go "Oh, of course that's how you do it" xD

Nice job on the teeth Grin

(Still major props for this project, it looks spot-on at every stage of development.)


Thank you Rogod!



Nice!
Will the tentacles attack?

Yes but different tentacles like this:


In case the preview does not work here is the tweet link: https://x.com/16bitnights/status/1816966344752914922
Logged

Ramos
Level 10
*****



View Profile WWW
« Reply #44 on: August 28, 2024, 03:35:28 AM »

​Welcome Back, Commander just appeared in the upcoming strategy indie games video from Perafilozof

If you have a strategy game in development I totally recommend sending him a press kit​


https://youtu.be/X7ja9rNqKZk?si=S00f3m9OGT4IYUV7&t=1149
Logged

Ramos
Level 10
*****



View Profile WWW
« Reply #45 on: September 02, 2024, 03:27:27 AM »

We managed to implement the first 5 scenarios for the Defcon 5 stage.



Some new additions:

We added a Blood sample mechanic inspired by the movie "The Thing"



How it works?
One of the civilians that you must rescue is infected and if you try to save him with a soldier or engineer he will transform into a monster and attack you but if you try to save him with a medic you will immediately identify the infected and you will not trigger him.




Another new mechanic is the infected stash devouring flesh.
They will ignore the player units while eating but if you attack any of them they will all rush toward your strike team.



Also, we added tons of easter eggs and fan service.
For example one of the early possible scenarios will be an easter egg from Resident Evil aka Kendo Gun Shop.




And much more, we added custom scenes during exploration such as helicopters passing by, civilians running and trying to escape, car crashes, and much, much more.



OK time to go back to work.
 Gentleman
Logged

Bombini
Level 3
***



View Profile WWW
« Reply #46 on: September 03, 2024, 12:52:25 AM »

Lovely!
Logged

Pages: 1 2 [3]
Print
Jump to:  

Theme orange-lt created by panic