A few years ago I was learning how to program and decided to smash together the best space roguelite combat mechanics with a bleak, techno-gothic future. I absolutely adore all of the great space games that came before but wanted one in a world that was darker, grittier, with more absurd build combos, more crew mechanics, and more general insanity overall. This is the result:
Wishlist on Steam: https://store.steampowered.com/app/2853590/Void_War/ Void War is about 85% done. Currently we're in the process of figuring out how to market it. If you have any ideas, please comment! Public Alpha will be available soon on Itch.io for people who want to experience the game early and contribute to its development through feedback and balance suggestions. We're also working on a trailer.
Any and all feedback would be greatly appreciated!


