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TIGSource ForumsCommunityDevLogsSparkShift DevBlog
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ryanwi
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« on: April 15, 2024, 12:12:49 AM »

Hello and welcome to the second devblog (and first on tigsource!) for SparkShift! We are creating a 2D puzzle platformer game called SparkShift, and we will be documenting our journey here as we go!

Download release v0.5 for Windows/macOS and try it out! We want to know what you think! (https://drive.google.com/drive/u/2/folders/1QVvAx_dlJtzCblQNvehhc9357rK70PwP)

What's New?

This week we focused a lot on playtesting our levels and polishing the visuals and sounds of the game. We've updated our introduction to be shorter, created a new main menu screen, improved our animations, and added a whole bunch of sounds all over the game. The feedback on our playtesting has shown that we sometimes need a little better guidance to help the players figure out the mechanics without revealing too much immediately so that the players can get satisfaction when solving our puzzles.

What's the Motivation?

We made most of these changes to help with the immersion of the game. We ran into some issues with most of the game looking great, but having a few small instances that really took the players out of the experience. We want to make sure that the players are interested and focusing on our game without getting distracted by a bunch of small mistakes with the visuals.

What's Next?

Next week is our final deadline for SparkShift before our showcase on April 22nd. With that being the case, we're hoping to get the game to a pretty polished state soon! One bigger thing that we're hoping to get into the final version is a final room for when the robots escape the factory! We also do hope to continue to work on this project into the summer past the showcase and continue to improve SparkShift!



« Last Edit: April 21, 2024, 11:00:04 PM by ryanwi » Logged
ryanwi
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« Reply #1 on: April 21, 2024, 10:59:36 PM »

Hello and welcome to the third devblog for SparkShift!

Download release v0.6 for Windows/macOS and try it out! We want to know what you think!
(https://drive.google.com/drive/u/2/folders/1QVvAx_dlJtzCblQNvehhc9357rK70PwP)

What's New?

This week we continued on with polishing the visuals and sounds of the game. We've updated our introduction to be more complete, created another new main menu screen, and added some more sounds to the game. We added more smooth camera controls and ways for the controllers to reconnect. We also added a new final outdoor scene for this release of the game.

What's the Motivation?

Similar to last week, most of the changes this week are to help with getting the players fully immersed into the game. We wanted to smooth out some of the rough areas with the camera and players getting disconnected.

What's Next?

This week is our showcase for the game! We are excited to go out and see what people think of SparkShift. We hope to continue working on the game throughout this summer and release on Steam at some point in the near future. Hope you enjoy!
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