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TIGSource ForumsCommunityDevLogsTin Can Knight
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Silbereisen
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« Reply #80 on: December 02, 2009, 03:04:00 PM »

Looking forward to it! I really liked Star Guard, so I'm kinda hyped.  Beer!
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Loren Schmidt
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« Reply #81 on: December 02, 2009, 03:12:02 PM »

CAsinclair: thanks, though I would caution that this is a much smaller, much sillier game than Star Guard Grin

Done so far today:
  • fixed some issues with keyboard and mouse control of buttons
  • mode select UI
  • UI for time trial mode
  • in game timer for time trial mode
  • results UI for time trial mode
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Silbereisen
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« Reply #82 on: December 02, 2009, 05:28:02 PM »

Silly is great!  :D

Also, I just noticed the goblins look a bit like the Jinjos from Banjo-Kazooie.  Wink
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Loren Schmidt
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« Reply #83 on: December 02, 2009, 09:24:23 PM »

Here's a further update on work completed today:
  • continue screen
  • abort + continue options
  • muting on losing focus
  • more giant food scenery
  • map touch up

Things progressed pretty well today. If I can keep this up, I'll be done by Friday.
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godatplay
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« Reply #84 on: December 03, 2009, 03:49:13 PM »

I can't wait for today's update. Wink
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Montoli
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« Reply #85 on: December 05, 2009, 02:01:53 AM »

Man, I love your pixel-art retro look.  Brings back such happy memories of Commodore 64 games, etc.
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Loren Schmidt
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« Reply #86 on: December 07, 2009, 09:35:18 PM »

My apologies for being behind schedule. All told, things have been going pretty well. I think my work habits are improving a bit. I guess habits don't change overnight- there have been a couple of hiccups- but I've completed a lot of the things on the list:
  • new menu screens which are spaces in which we walk around (see below)
  • animated map between courses
  • more transitions between existing UI screens
  • more scenery
  • little stuff (like grass tufts that kick up when we jump)


This is the new fall themed main menu- we control the little knight and can run and jump around and kick up leaves. Menu options are selected by pressing the confirm button when standing over them.


This is the new time trial screen. The little people with signs award a rank for each time. Hearts are reserved for very good times.
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Zaphos
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« Reply #87 on: December 07, 2009, 09:50:53 PM »

I love the interface -- very cute Smiley
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deathtotheweird
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« Reply #88 on: December 08, 2009, 01:43:23 AM »

Awesome. I love main menus that let you interact instead of clicking.
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sloopygoop
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8-bit magical sounds...


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« Reply #89 on: December 09, 2009, 06:43:16 AM »

This just keeps looking nicer and nicer.
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Iamthejuggler
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« Reply #90 on: December 09, 2009, 08:05:41 AM »

Your choice of colours is outstanding.
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FawfulBeans
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« Reply #91 on: December 09, 2009, 10:35:02 AM »

Looks ruddy fontastic!  Hand Thumbs Up Left Epileptic Hand Thumbs Up Left
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Loren Schmidt
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« Reply #92 on: December 13, 2009, 05:21:28 PM »

Dear readers,
I have been abducted by my Assemblee entry. Rest assured that I will finish this up as soon as my captor lets me go home to my family.

Untitled Dungeon Crawler
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eddieion
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« Reply #93 on: March 15, 2010, 12:45:09 PM »

I'm eagerly awaiting you to come back to this Sparky! I love star guard, and this looks amazing.
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gimymblert
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« Reply #94 on: March 15, 2010, 04:03:08 PM »

come back FAST!
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Loren Schmidt
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« Reply #95 on: June 03, 2010, 10:47:32 PM »

Andrew and myself have been busy lately, but release draws near. This is from the intro sequence:

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Adamski
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« Reply #96 on: June 04, 2010, 04:58:10 AM »

I like that. I imagine the knight on his horse galloping towards the castle on his horse  Smiley
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Gainsworthy
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« Reply #97 on: June 04, 2010, 08:08:18 PM »

 Kiss


IT'S HAPPENING! Was actually wondering where the Tin Can Knight went earlier today.
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