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January 18, 2025, 04:34:24 PM

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TIGSource ForumsCommunityDevLogsNeo Enigma (platformer destroying huge robots)
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Author Topic: Neo Enigma (platformer destroying huge robots)  (Read 17827 times)
Bombini
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« Reply #40 on: November 27, 2024, 12:39:06 PM »

New robot ready to attack the city (well still in wip):




Also i added a new signal when a new robot attacks while you are in the base:

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Bombini
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« Reply #41 on: November 30, 2024, 03:10:59 AM »

Keeping the city save is of course a crucial part of the game. To add more tention i added a feature that skyscrapers can collapse when they get enough damage. I am still testing various ways and effects but its quite shocking when you play the game and all of a sudden one building is gone:



« Last Edit: November 30, 2024, 03:25:26 AM by Bombini » Logged

Ramos
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« Reply #42 on: November 30, 2024, 03:19:42 AM »

Oh yea, the building collapsing is very satisfying  Cool
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Bombini
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« Reply #43 on: December 16, 2024, 08:08:13 AM »

Yes totally Wink
I also added a bit life to the city like a train and emergency troops but this si just for the feel:



I added a new type of enemy and weapon to make the varioation in robot 2 stronger:



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Bombini
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« Reply #44 on: January 08, 2025, 01:28:13 AM »

hello everyone,

i hope you had a good start in 2025.
i made good progress and also reworked how the city mode works.

Just to recap: So far you had actionpoints counting up. Eacha ction had a cost and you choose what to trigger...making the expensive ones almost never used. It was ok fun but not a lot.

I took some inspiration from FTL and embedded a system where each possible action needs time to load to be used.
New actions, still represented by the cards on top, will be unlocked through research you do while exploring the robots.

Those actions can be:
  • Shooting you at the robot to start the level
  • Start an emeregncy crew who stops fire and rebuilds the city
  • Rockets which attack the robot
  • A city shield which kill the projectiles of the robot
  • Jets which kill the projectiles of the robot
  • A giant gun

And of course they will unlock as mentioned over time.

I added one more system which was needed to give the player a reason to actually spend time in the city mode.
There is a scan of the robot now going on which will boost your total research you need to do to win the game.
You can skip that but then you will have to grind more in the levels.



I also started painting new backgrounds (still wip) to have more variation Wink
« Last Edit: January 08, 2025, 01:40:26 AM by Bombini » Logged

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