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TIGSource ForumsJobsCollaborationsRevShare] VR-game looking for additional 3D artist
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Author Topic: RevShare] VR-game looking for additional 3D artist  (Read 150 times)
dhondon
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« on: May 26, 2024, 10:44:28 AM »

Hi all!

We are a team of 2 programmers and 1 3D artist  looking for another 3D artist to join our team. We have been working on this VR-game for PC-VR since September last year and are now close to releasing a gameplay demo to gather feedback for further development. We have realised that due to the scope of the project we need more people on the art side and are looking for another 3D artist who is experienced with creating realistic 3D assets ( see art style on the link on the bottom of the post).

3D skills wishlist (I do not expect you to match all of these):

VR-friendly low poly modeling (preferably in Blender)
High Poly sculpting and modeling
Texturing (preferably in Substance painter)
Rigging and animation
UV unwrapping
Concept art (not a 3D skill but really useful for us)
If this sounds interesting send me your a link to your portfolio and where you are located in the world to: [email protected]

Our team is located in Norway and Austria.  We have weekly or biweekly video meetings on Discord, so you will have to be comfortable communicating that way. A Vr headset is a plus but not a requirement.

About the Game:

In "Rage from the Depths," you'll embark on an epic journey to hunt down sea creatures that roam the unforgiving waters. Armed with a vast array of weapons, including different kinds of harpoons, laser rifles, and explosive charges, you'll engage in heart-pounding battles against a number of unique monsters lurking beneath the waves.

But survival isn't just about brute force – it's about strategy and skill. As you navigate the treacherous seas, you'll need to manage your ship effectively to avoid destruction from the relentless onslaught of the deep-sea horrors

 Link to our game page:https://oachkatzl.itch.io/rage-from-the-depths
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