Hi People,
I have this game idea and have learned from my last project that making a successful game is a lot easier and more fun with a team. Below is the idea, if you are interested in a coming along on the journey ping me your email or discord, a few words about your background and I will keep you posted/ invite you to a discord channel. Also happy to hear any feedback on the game idea.
Cranium Cave
Supermario meets Worms in this 2D digging game in a fully destructible Box2d/ LiquidFun based Cave
Gameplay: You are a miner digging through a cave in search of treasure. The caves original inhabitants try and kill you. We will integrate liquids for lava, water, acid and gas effects.
Technology: Unity, Box2D, LiquidFun. Or maybe pixel based like the original worms.
Wanted: All positions: Developers, audio and graphics artists (could be a matter of using an AI or integrating asset store assets), marketing expertise (including social media managers), designers, story crafters, playtesters....
Enumeration: Team members will get register time spent and receive equity based on their proportion of total hours. Each collaborator will have a multiplier so that senior roles are enumerated higher per hour than junior ones.
Me: Software Developer working in finance atm, making games on the side. Have about 10 indie titles, some accumulating 50 mio downloads on Android.
Ping if you are interested. Would also love to hear any feedback on the game idea, feel free to publish to this post.
References:
Games I created:
https://play.google.com/store/search?q=Digger+Dan+%26+the+Mine+of+Doom&c=appshttps://play.google.com/store/apps/details?id=dk.logisoft.airattackhttps://store.steampowered.com/app/2496160/Rebel/Other games:
https://store.steampowered.com/app/571310/SteamWorld_Dig_2/Worms
https://store.steampowered.com/app/881100/Noita/