Hello!
I'm working on the final project for my animation degree, an isometric puzzle platformer called BIT_BOT.
I'm looking for someone (or a few people) to sketch, draw, or write some level design ideas based on the game's mechanics. Your designs can be in any format you prefer, as long as they're legible, and get the idea across. The goal is to get a fresh perspective on the levels given a set of mechanics, so I don’t want you to play what I have so far, but rather come up with new ideas from scratch!
I can offer $50 USD for your level design ideas, submit as many as you think is fair. I know it’s not a huge amount, but the workload isn’t too heavy either.
Feel free to message me if you have any questions. I understand this is a bit of a random ask!
If you’re interested, drop a comment here or send me a message. We can have a quick chat, and I’ll provide you with the list of limitations/mechanics for the game.
Requirements:An interest in games!
Nice to haves:An interest in level design!
Thanks, and here's a quick example!
Level Example:You are in a room with a door linked to a button, and a pushable cube. The door only opens
while the button is being pressed.
Solution: Push the cube onto the button.