Craig Stern
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« Reply #20 on: September 17, 2009, 06:05:53 AM » |
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I like this game a lot. Congrats!
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superflat
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« Reply #21 on: September 17, 2009, 06:23:14 AM » |
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Yeah although I didn't really get into your previous titles, I was really hyped up when I first saw the video... checked in often to see if it was finished. Played it at lunch and it's as good as I hoped. Really nice mechanics, animation, atmosphere. I love it, thanks for making it!
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Valter
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« Reply #22 on: September 17, 2009, 06:50:49 AM » |
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This game is pretty cool! I'm looking forward to beating it. Your Newgrounds works have been excellent of late, Edmund
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Soulliard
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« Reply #23 on: September 17, 2009, 08:46:03 AM » |
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I just beat it. It's very clever. I'd say it's one of your best games.
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Aaron P
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« Reply #24 on: September 17, 2009, 09:45:28 AM » |
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Very awesome game. Wonderful warping functions and great gameplay! I love this game, i will be making more levels when I get back home. Check out my level 691 (NegativeNed) tell me what you think! EDIT: Holy Sh!t! Most Difficult map?! I thought Blocks was more mind bending, but
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« Last Edit: September 17, 2009, 01:47:33 PM by Aaron P »
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Melly
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« Reply #25 on: September 17, 2009, 10:17:10 AM » |
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Edmund, I always wondered what do you smell like when you're making games.
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deathtotheweird
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« Reply #26 on: September 17, 2009, 10:50:30 AM » |
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Since I got home I saw around 20 mentions of Time Fcuk and the Marian trailer (on twitter) and they all make me want to play it.
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« Last Edit: September 17, 2009, 10:46:28 PM by allen »
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Bennett
Jinky Jonky and the Spell of the Advergamez 3
Level 10
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« Reply #27 on: September 17, 2009, 11:02:42 AM » |
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I loved this a lot! But it has flaws, and I'm going to write about them on the internet!
It seemed to hang after the credits screen when I got the 'good' ending (at least I assume it was the good ending, since it was harder to get than the 'bad' ending. Was this by design?
Spoiler: The last level was really great from a puzzle point of view, but I wonder if it might have made more narrative sense if it was a two-phase level with the same layout - and you were controlling the dude at the top in the tunnel. Then your 20-minutes-ago-self would have pressed 'A' and you would have been splatted in the rock, bearing out the prophecy about dying. That would have been cool, like the end of 'Flood'.
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« Last Edit: September 17, 2009, 12:02:01 PM by Bennett »
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Aaron P
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« Reply #28 on: September 17, 2009, 01:00:42 PM » |
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Will you be doing a Time Fcuk Map Pack series like you did Meat Boy? I'd give it a shot for sure if you did.
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genericuser
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« Reply #29 on: September 17, 2009, 01:26:43 PM » |
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Very awesome game; is there going to be a downloadable version?
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Soulliard
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« Reply #30 on: September 17, 2009, 02:55:42 PM » |
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The mode that lets you play through a bunch of user-generated levels is a really good idea. I tried it out, though, and unfortunately there's not much to it, yet. Most levels are ridiculously easy, where you just walk to the exit with no chance of failure.
Hopefully we'll see some more difficult levels, soon.
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JamesGecko
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« Reply #31 on: September 17, 2009, 04:31:28 PM » |
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Aaron P
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« Reply #32 on: September 17, 2009, 05:21:24 PM » |
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Anybody wanna share their created levels? I made The Mouth ( Level 1091 ) and Negative Ned ( Level 691) Post your level and numbers! I wanna play some good ones!
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Bennett
Jinky Jonky and the Spell of the Advergamez 3
Level 10
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« Reply #34 on: September 17, 2009, 07:05:44 PM » |
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Protip: you don't need to.
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Ego_Shiner
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« Reply #35 on: September 17, 2009, 07:26:18 PM » |
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i hated reverb too.
but seriously, i really didn't like the ending. it was easy to predict and gave no closure to all the buildup and horror surrounding the dialogue. the only thing i liked was the exposition about the box, but it definitely could've been done way better.
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Lo
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ElijahKatz
Level 1
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« Reply #36 on: September 17, 2009, 07:27:44 PM » |
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Dude... I've made like 2 levels... But they don't play back on the database Keep doing what you do... NEVER GIVE UP! they are there.. just look them up by number It still happened when I typed in my number... But you've got it fixed now :D
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jazmeister
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« Reply #37 on: September 17, 2009, 07:33:26 PM » |
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Well I loved the ending, and the dialogue between past and future selves is the freshest exposition I've seen in a videogame.
Looks like two of my levels are on the awesome list! I made 6 odd secs (596) and Labyrinth (...I guess I forgot the number. It's on the list, anyway).
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Aaron P
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« Reply #38 on: September 17, 2009, 07:57:30 PM » |
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Well I loved the ending, and the dialogue between past and future selves is the freshest exposition I've seen in a videogame.
Looks like two of my levels are on the awesome list! I made 6 odd secs (596) and Labyrinth (...I guess I forgot the number. It's on the list, anyway).
I love Labyrinth! Good job on that one!
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team_q
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« Reply #39 on: September 17, 2009, 08:08:39 PM » |
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Good job Guys! I just beat it. Awesome.
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