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1411423 Posts in 69363 Topics- by 58416 Members - Latest Member: JamesAGreen

April 18, 2024, 02:05:53 PM

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TIGSource ForumsCommunityTownhallTime Fcuk!
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jazmeister
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« Reply #40 on: September 17, 2009, 08:22:19 PM »

Hehe, thanks. It's just three kinds of zig zag and a key on each layer, but it was fun to make.
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JamesGecko
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« Reply #41 on: September 17, 2009, 09:39:11 PM »

I really hate the "Reverb" level. I think I know exactly what I'm supposed to do, but I can't make those four stupid two-space jumps over the spikes. Hand Shake Left Angry  Hand Shake Right

Protip: you don't need to.
So diabolical.

So, I beat the game. Did I miss something, or are the good and bad endings identical except for the text at the end? Is that a bug?
« Last Edit: September 18, 2009, 10:48:10 AM by JamesGecko » Logged
ElijahKatz
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« Reply #42 on: September 17, 2009, 09:42:47 PM »

1198 for life!  Durr...?
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Melly
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« Reply #43 on: September 18, 2009, 12:26:38 AM »

Holy crap i'm getting some weird bugs.

When I load the game it just keeps going back and forth between the title screen and the level I'm in, or a white screen.
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jazmeister
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« Reply #44 on: September 18, 2009, 04:50:21 AM »

Yeah, I'm getting some bugs too, especially trying to play a level you just made, that possibly isn't inserted yet. It just hangs. Sometimes it'll stop responding. Sometimes you just start crying blood while playing. And I've had the sound vanish too.
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deathtotheweird
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« Reply #45 on: September 18, 2009, 04:53:05 AM »

Yeah, I got this bug where my fingers are glued to my keyboard and it is impossible for me to exit the game. Stop keeping me hostage, I need more sleep.

(but seriously, I've had that freezing bug as well)
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Gainsworthy
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« Reply #46 on: September 18, 2009, 05:34:21 AM »

Sometimes it'll stop responding. Sometimes you just start crying blood while playing. And I've had the sound vanish too.

Whoa whoa whoa whoa. Back up a bit. Is sound vanishing really your biggest problem?

Also, played some more of this game. Still haven't finished it. Still is fun, still is funny. Still is enormously creepy. Interesting Note: Actually had to stop playing in order to un-creep. Maybe it's all that talk of forever...


ANOTHER THING: Another peculiar thing about this game is that I find myself making the same mistakes of Logic over and over again. It'd be normal if this was some reflex based twitch platformer, but something about this game makes me repeat the same faulty thought processes as if they're a novel experiment and Just May Work.

Weird, man. Wierd.
« Last Edit: September 18, 2009, 05:41:33 AM by Gainsworthy » Logged
team_q
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« Reply #47 on: September 18, 2009, 06:01:17 AM »

I like how when you figure out the trick to some of the later levels you aren't punished by having to repeat it multiple times. I like the levels that gravity was controlled by a block as well.
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Dirty Rectangles

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« Reply #48 on: September 18, 2009, 10:51:14 AM »

I wanted to like this game but the controls were so abysmal I had to stop playing. D for jumping was the worst choice ever. Why are the controls not configurable?
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Bennett
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« Reply #49 on: September 18, 2009, 12:06:51 PM »

You can also use the very loud and clattery SPACE for jumping.
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Edmund
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« Reply #50 on: September 18, 2009, 12:52:39 PM »

glad you guys enjoy the game Smiley

im really liking the levels youve made, good times.

as of today there have been over 1800  levels submitted! granted only about 200 of them are good levels.. but still.
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Aaron P
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« Reply #51 on: September 18, 2009, 04:15:50 PM »

Even MTV loves this game?

http://multiplayerblog.mtv.com/2009/09/18/time-fcuk-will-creep-out-your-friday/
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SidM
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« Reply #52 on: September 18, 2009, 04:58:53 PM »

Nice. Just finished it. Why can't the up arrow key jump?
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OverwatchTM
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« Reply #53 on: September 18, 2009, 05:05:33 PM »

Played, beaten it with the good ending, and I loved it.
There needs to be more games like this.
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Core Xii
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« Reply #54 on: September 18, 2009, 05:32:59 PM »

You can also use the very loud and clattery SPACE for jumping.

No, I can't. Space for jump does not compute unless WASD is used for movement.
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battlerager
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« Reply #55 on: September 18, 2009, 05:44:16 PM »

You can also use the very loud and clattery SPACE for jumping.

No, I can't. Space for jump does not compute unless WASD is used for movement.
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team_q
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« Reply #56 on: September 18, 2009, 06:16:43 PM »

Edmund, you worked on Braid?
« Last Edit: September 18, 2009, 09:27:39 PM by Eric McQuiggan » Logged

Dirty Rectangles

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battlerager
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« Reply #57 on: September 18, 2009, 06:31:47 PM »

Edmund, you worked on Braid?
Fixed, and I think he worked on the character animations.
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mgatland
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« Reply #58 on: September 18, 2009, 08:08:03 PM »

That last level was awesome! It felt like a test of everything I'd learned along the way.
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soundofsatellites
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« Reply #59 on: September 18, 2009, 09:48:59 PM »

ANOTHER THING: Another peculiar thing about this game is that I find myself making the same mistakes of Logic over and over again. It'd be normal if this was some reflex based twitch platformer, but something about this game makes me repeat the same faulty thought processes as if they're a novel experiment and Just May Work.

Weird, man. Wierd.

Actually I found it more a reflex based experience than a brain bending challenge. Usually my first hunch would ended up being the correct one, and the levels I kept dying over and over where the ones when you had to do quick dimension shifting and jumping, so I was mixing the keys on the fly and died... meat boy was harder and I was expecting some big "ohh that's how it's done!" moments from the trailers, but it's just nitpicking.
The game is awesome, and any game that itches me to replay it even when finished must be doing something well. and it's got absolutely the best menu ever or at least my favourite.

Gentleman fcuking congrats!!! Beer!
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and the glitter is gone
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