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April 28, 2024, 07:52:42 PM

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TIGSource ForumsCommunityTownhallForum IssuesArchived subforums (read only)Archived ProjectsIndie BrawlIndie Brawl: Barkley
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Author Topic: Indie Brawl: Barkley  (Read 28279 times)
Melly
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« Reply #80 on: April 16, 2010, 03:03:23 PM »

Couldn't that be a potential problem when using the likeness of a real person?
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thewojnartist
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« Reply #81 on: April 16, 2010, 03:16:19 PM »

Well if the people who made Barkley: Shut Up and Jam: Gaiden can do it then so can we.
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Melly
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« Reply #82 on: April 16, 2010, 03:27:53 PM »

Maybe they just dodged a bullet?
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JMickle
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« Reply #83 on: April 16, 2010, 03:55:21 PM »

barkley: shut up and jam gaiden was all about copywrite infringement they stole so much shit it's ridiculous. just leave it. If we're gonna get a lawsuit (we won't) we are just using this character that targ invented. just so happens to look a bit like charles barkley
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Hangedman
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« Reply #84 on: April 16, 2010, 03:59:49 PM »

'Barkley' (no relation)
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falsion
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« Reply #85 on: April 17, 2010, 02:00:50 PM »

It's parody and thus covered under fair use. That's why they're able to make fun of celebrates on TV and on cartoons like South Park without getting in trouble for it.
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Delmore
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haha dude i love indie games!!!


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« Reply #86 on: April 20, 2010, 08:45:42 AM »

we are just using this character that targ invented. just so happens to look a bit like charles barkley

It's still Charles Barkley. It was just some free game on the internet so nothing is really going to come of it. I am pretty sure this game is free, but if this game were going to be sold at any point, you'd definitely have issues.
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Soulliard
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« Reply #87 on: April 20, 2010, 02:31:48 PM »

if this game were going to be sold at any point,
Big Laff

If Indie Brawl went commercial, determining the profit distribution would be a nightmare, and we'd lose permission for a lot of material. Barkley would be the least of our problems.


In any case, Barkley of SUaJ:G is distinct enough from the real-life basketball player that I think he merits inclusion in Indie Brawl. Since his character is a parody, it should fall under fair use, and I can't imagine he'd come after us anyways. It's a risk I'm willing to assume.
« Last Edit: April 20, 2010, 02:38:07 PM by Soulliard » Logged

Craig Stern
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« Reply #88 on: April 22, 2010, 06:07:24 AM »

Couldn't that be a potential problem when using the likeness of a real person?

Yes.
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Shawny
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« Reply #89 on: April 22, 2010, 10:24:44 AM »

Dunno if it's the same but wasn't there a big deal with M. Bison in Street Fighter being too close to Mike Tyson's likeness?

M. Bison is Balrog's original name, if you don't know.
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Contrary
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« Reply #90 on: April 22, 2010, 10:39:17 AM »

C. Farkley!

Yeah, switch his name with Naija or something.

How we he even find out? Does he even known about the other game?
« Last Edit: April 22, 2010, 10:46:04 AM by Contrary » Logged
KennEH!
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« Reply #91 on: April 25, 2010, 05:45:44 PM »

I don't recall hearing that. Though if it is true, commercial and free ware are two different issues.
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William Broom
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« Reply #92 on: June 07, 2010, 10:29:54 PM »

So, I finished the basic programming for Barkley. I'm sorry it took so long - I haven't had much time to work on games this year.

http://dl.dropbox.com/u/4651973/barkley.rar
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Soulliard
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« Reply #93 on: June 13, 2010, 10:08:31 AM »

Cool. I haven't had a chance to check this out yet, but I'll take a look at it right now.
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Soulliard
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« Reply #94 on: June 13, 2010, 01:36:06 PM »

It's a nice start. He is seriously underpowered (he only has 3 attacks with less than a half-second of warm-up time), but balancing will come in time.
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rollman
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« Reply #95 on: June 14, 2010, 03:51:57 PM »

How about an "alley oop" power, which is basically bouncing the ball on the floor then getting hit back in order to execute a double jump, which would only work over floor.
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