Xion
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« Reply #60 on: March 04, 2007, 12:23:14 AM » |
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Will this be an individual thing or will teams be allowed?
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Mr Peckerston
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« Reply #61 on: March 04, 2007, 03:32:56 PM » |
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I've never made a program with a gui before, never mind a game, but I'll try and enter. At the very least it'll kick start me into learning C++/opengl 
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Derek
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« Reply #62 on: March 04, 2007, 03:39:55 PM » |
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Teams are totally allowed.
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Madgarden
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C=
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« Reply #63 on: March 04, 2007, 07:13:12 PM » |
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I too would be interested, though as others, I shall complain and whine about my lack of available time for such frivolous pursuits.  Expect extremely retro submissions from yours truly!
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Slash - Santiago Zapata
The White Knight
Level 4
Java/Javascript Game Dev
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« Reply #64 on: March 04, 2007, 10:13:57 PM » |
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Alrighty, next week sounds nice because it matches with this year 7DRL challenge (ah, the cruel fate...), so I may kill two ducks in a BFG shoot.
Off course, it all depends on the restrictions on this competition, hopefully the rules will be set soon and I may confirm :D
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Abadox
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full metal jackass
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« Reply #65 on: March 05, 2007, 01:16:29 AM » |
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I'd be into it. Should provide some encouragement to get something done.
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Terry
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« Reply #66 on: March 05, 2007, 02:23:20 AM » |
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This could be fun, but I won't be able to enter anything else for another couple of weeks or so. Depending on when it's held, I'd like to partake.
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Blaster
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« Reply #67 on: March 05, 2007, 04:14:46 AM » |
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I'll participate  it seems like a great chance to get a finished game under my belt.
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Kornel Kisielewicz
The Black Knight
Level 1

Madman for hire
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« Reply #68 on: March 05, 2007, 09:14:54 AM » |
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I really like this idea. And I would surely participate if time constraints would fit. As for the restrictions I'd propose to choose some "abstract" keywords, so people can show some invention ;].
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gnat
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« Reply #69 on: March 05, 2007, 12:58:04 PM » |
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Been wanting to make a game with Blender Game Engine for quite some time. This would be a good opportunity  Wouldn't mind teaming up with someone (preferably a music man or pixel painter.. or both?  ). So PM me if you're interested and we'll make shit happen. edit: As for the restrictions I'd propose to choose some "abstract" keywords, so people can show some invention ;]. QFT
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« Last Edit: March 05, 2007, 01:02:13 PM by gnat »
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Derek
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« Reply #70 on: March 20, 2007, 01:53:34 PM » |
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I think we're going to get this rolling soon...  I'd like to, anyway!
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Steve Swink
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« Reply #71 on: March 21, 2007, 11:56:40 PM » |
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Teams are totally allowed.
Oh, oh, I wanna be on team Manhugs! How would anyone feel about the use of Virtools and/or Unity? Cus, like, that's what I know. Well, that and Flash. But boo-urns to making stuff in Flash when 3d is available.
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« Last Edit: March 21, 2007, 11:58:20 PM by Steve Swink »
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Steve SwinkGame Designer, Enemy Airship Content Director, IGF sswink (at) enemyairship(dot) com
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Alec
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« Reply #72 on: March 22, 2007, 05:29:49 AM » |
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Oh, oh, I wanna be on team Manhugs!
Don't we all.  The compo theme could also be Manhugs... 
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gnat
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« Reply #73 on: March 22, 2007, 02:49:18 PM » |
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Teams are totally allowed.
Oh, oh, I wanna be on team Manhugs! How would anyone feel about the use of Virtools and/or Unity? Cus, like, that's what I know. Well, that and Flash. But boo-urns to making stuff in Flash when 3d is available. I'm all for it, if it means that developers can spend more time working on gameplay, working on art, working on design.. and less time making sure that their collision detection works good. I'd like to see a bunch of cool, complete games.
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Derek
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« Reply #74 on: March 22, 2007, 02:54:10 PM » |
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Teams are totally allowed.
Oh, oh, I wanna be on team Manhugs! How would anyone feel about the use of Virtools and/or Unity? Cus, like, that's what I know. Well, that and Flash. But boo-urns to making stuff in Flash when 3d is available. I'm all for it, if it means that developers can spend more time working on gameplay, working on art, working on design.. and less time making sure that their collision detection works good. I'd like to see a bunch of cool, complete games. Word! My sentiments exactly. I'll try to get something going with this next week. April = TIGSource Compo Month!
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Steve Swink
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« Reply #75 on: March 22, 2007, 04:39:41 PM » |
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Teams are totally allowed.
Oh, oh, I wanna be on team Manhugs! How would anyone feel about the use of Virtools and/or Unity? Cus, like, that's what I know. Well, that and Flash. But boo-urns to making stuff in Flash when 3d is available. I'm all for it, if it means that developers can spend more time working on gameplay, working on art, working on design.. and less time making sure that their collision detection works good. I'd like to see a bunch of cool, complete games. Word! My sentiments exactly. I'll try to get something going with this next week. April = TIGSource Compo Month! Hot biscuit! Manhugs ftw!
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Steve SwinkGame Designer, Enemy Airship Content Director, IGF sswink (at) enemyairship(dot) com
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