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TIGSource ForumsCommunityJams & EventsCompetitionsOld CompetitionsAssemblee: Part 1Easyname's Workshop
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easynam
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« on: October 24, 2009, 09:11:30 AM »


    
Here I hammer pixels together until I get something that looks okay.

Click on the spritesheets with gaps inbetween the sprites to get a version with no gaps (24x16 tiles)

Graphics

Tiles:


The water and the seaweed are 4 frame animations.


The water is a 4 frame animation.

Characters:





Random people:


And some weird alien people?:
http://dl.dropbox.com/u/421763/Assemblee/Weirdpeople1.png
http://dl.dropbox.com/u/421763/Assemblee/Weirdpeople1cut.png

Shmup Ships




Older ones with less bright colours:
http://dl.dropbox.com/u/421763/Assemblee/ship1.png
http://dl.dropbox.com/u/421763/Assemblee/ship1cut.png
http://dl.dropbox.com/u/421763/Assemblee/ship2.png
http://dl.dropbox.com/u/421763/Assemblee/ship2cut.png
http://dl.dropbox.com/u/421763/Assemblee/ship3.png
http://dl.dropbox.com/u/421763/Assemblee/ship3cut.png

Stuff:

Gate things, both open and closed:


I dont know exactly what these could be used for, but some could be weird artifacts, or monsters? Maybe gates as well. OR CLAMS AND OYSTERS.


Particles:



Pixel fonts:



Music
(I suggest going to someone else for your music. I'm an amateur at this :p

1: Preview (2 loops) mp3 ogg pttune
2: Preview (2 loops) mp3 ogg pttune
3: Preview (2 loops) mp3 ogg pttune
« Last Edit: November 29, 2009, 02:13:13 PM by easyname » Logged

easynam
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« Reply #1 on: October 24, 2009, 04:05:09 PM »

Made a simple 16x16 tileset. I think I'll add more stuff to it later.

I'm probably going to have stuff in a few styles by the end of this competition.

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Terry
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« Reply #2 on: October 24, 2009, 05:53:00 PM »

I love it! Kiss
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LazyWaffle
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« Reply #3 on: October 24, 2009, 06:56:26 PM »

Awesome! I love the style.
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Lukas
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« Reply #4 on: October 25, 2009, 02:16:21 AM »

Is LazyWaffle's avatar easyname's avatar's pet?
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easynam
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« Reply #5 on: October 25, 2009, 05:26:23 AM »

[bleh whatever]
« Last Edit: October 25, 2009, 02:41:06 PM by easyname » Logged

Kekskiller
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« Reply #6 on: October 25, 2009, 05:36:31 AM »

I think you should split the tileset - could be more useful for programmers.
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easynam
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« Reply #7 on: October 25, 2009, 06:14:41 AM »

Into the seperate tiles you mean?

If so, I guess I'll do that nearer the end.
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easynam
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« Reply #8 on: October 25, 2009, 07:33:16 AM »


Now with water.

The water and plants are animated. I'll have to upload some .gifs.
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easynam
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« Reply #9 on: October 25, 2009, 12:05:03 PM »

This is my first ever pixel font :p

Some of the letters came out kinda crappily.

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easynam
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« Reply #10 on: October 26, 2009, 06:00:07 AM »

Fish and assorted ladders and stuff.

I'll upload the new tileset once I've sorted some stuff out.

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easynam
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« Reply #11 on: October 26, 2009, 07:37:19 AM »

Fish animation test:



Could probably improve a little more.
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mr.mnml
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« Reply #12 on: October 26, 2009, 11:12:10 AM »

goodness. so nice.
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luvcraft
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« Reply #13 on: October 26, 2009, 11:26:05 AM »


I would totally interact with that fish in some way that's not prohibited by federal law.
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easynam
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« Reply #14 on: October 26, 2009, 12:30:41 PM »

Updated the tileset.

also another enemy test, changed a few stuff with timing and stuff:

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mr.mnml
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« Reply #15 on: October 26, 2009, 01:52:41 PM »

the fish swims soooo smoothly and then takes 0.001 nanoseconds to turn around. maybe work on that. but yeah, i just love the look of this little fish. hey. that game should be ABOUT the fish. seriously. give him some kind of suit to walk on land or something.
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easynam
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« Reply #16 on: October 26, 2009, 03:26:01 PM »


 Wizard
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mr.mnml
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« Reply #17 on: October 26, 2009, 04:05:05 PM »


 Wizard
!yaaay!
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Melly
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« Reply #18 on: October 26, 2009, 04:20:16 PM »

Remember to provide all animation as sprite sheets or strips for ease of use in engines.
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« Reply #19 on: October 26, 2009, 04:23:39 PM »

Remember to provide all animation as sprite sheets or strips for ease of use in engines.

I was gonna say that earlier, but check the top post, he actually does supply the frames! :D
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