Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

Advanced search

1390735 Posts in 66779 Topics- by 59513 Members - Latest Member: besteffortgames

April 12, 2021, 03:57:11 AM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsDeveloperPlaytestingCaelum Defense
Pages: [1]
Author Topic: Caelum Defense  (Read 4090 times)
Level 0

View Profile WWW
« on: October 26, 2009, 06:12:45 AM »

Hi making a 360 defense game inspired by Harvest Massive Encounter. Looking for all sorts of feedback. What type of bases would you like to see? How should income be handled?

An old youtube video

A small playable demo. You can build 3 different bases, Power, Laser and Rocket. Every tower needs to have power (shows by the connecting lines). The only bases that links power is the main base and the power base.
Move camera with W,A,S,D ,Q,E or mouse. You build by clicking the buttons and then placing the base or use shortcut keys 1-3. Defend the main base when that is destroyed the game just exits. Known bugs: sometimes material on bases when building are wrong and the minimap isnĀ“t 100% correct. Ships just keep on comming and not implemented economy yet.

Need atleast SM3.0 card.

« Last Edit: April 18, 2010, 03:25:55 AM by anpd » Logged
Pages: [1]
Jump to:  

Theme orange-lt created by panic