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TIGSource ForumsDeveloperPlaytestingCaelum Defense
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Author Topic: Caelum Defense  (Read 3758 times)
apgames
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« on: October 26, 2009, 06:12:45 AM »

Hi making a 360 defense game inspired by Harvest Massive Encounter. Looking for all sorts of feedback. What type of bases would you like to see? How should income be handled?



An old youtube video



A small playable demo. You can build 3 different bases, Power, Laser and Rocket. Every tower needs to have power (shows by the connecting lines). The only bases that links power is the main base and the power base.
Move camera with W,A,S,D ,Q,E or mouse. You build by clicking the buttons and then placing the base or use shortcut keys 1-3. Defend the main base when that is destroyed the game just exits. Known bugs: sometimes material on bases when building are wrong and the minimap isnĀ“t 100% correct. Ships just keep on comming and not implemented economy yet.

Need atleast SM3.0 card.



« Last Edit: April 18, 2010, 03:25:55 AM by anpd » Logged
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