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TIGSource ForumsCommunityJams & EventsCompetitionsOld CompetitionsAssemblee: Part 1Craig Stern's Song / Sound Buffet (Final)
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Craig Stern
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« Reply #20 on: November 15, 2009, 04:23:26 PM »

Thanks! I worked pretty hard on that one. Smiley
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Craig Stern
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« Reply #21 on: November 19, 2009, 04:39:11 PM »

I wasn't thrilled with the existing "victory" sound effect I uploaded before (those orchestra hits sound just a little chintzy), so I made a new one with electric guitar, violin ensemble, flute, snare drum, and orchestral bass drum. I think it sounds way cooler.

Level Completed Fanfare - a "hell yeah, you beat the level" fanfare

This also would work well as the victory fanfare at the end of a battle, for those of us planning on making RPGs. Smiley
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Slide20xl
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« Reply #22 on: November 20, 2009, 09:44:36 AM »

Okay, I just threw together my first track: electronic dungeon-delving music loosely inspired by Eye of the Beholder. It was really quickly made, but I think it's pretty catchy. Get it here:

Exploring the Depths

I would suggest making this track loop back to a point 4.24 seconds into the song rather than looping to the very beginning, but of course, that's up to you.

Yeah, this pretty much kicks ass.
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Latest track: Perspectives for Global Game Jam 2014 ยท More music
Craig Stern
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« Reply #23 on: November 22, 2009, 10:43:32 AM »

Thanks dude. Smiley
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Craig Stern
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« Reply #24 on: November 30, 2009, 07:30:22 PM »

All right: this thread is finished. The damage is 5 songs and 14 sound effects--not too shabby.
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Andrius
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« Reply #25 on: November 30, 2009, 08:03:38 PM »

Je adore "Funky, Funky Spy"! I imagine that might work well in a game combined with the graphics I did: http://forums.tigsource.com/index.php?topic=9437.0 don't you think so? Smiley
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Alex May
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« Reply #26 on: December 01, 2009, 01:27:29 AM »

AWESOME stuff
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Alex May
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« Reply #27 on: December 01, 2009, 01:31:55 AM »

ah yeah this is pretty much perfect. i wonder if you could sneak in some music-appropriate sound effects that could be played in time with the music? derek, would that be allowed?
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Craig Stern
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« Reply #28 on: December 02, 2009, 08:33:30 AM »

i wonder if you could sneak in some music-appropriate sound effects that could be played in time with the music?

That's an interesting idea. It's probably too late, but what sort of sound effects were you thinking of?
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Craig Stern
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« Reply #29 on: January 04, 2010, 03:59:49 PM »

So, now that we're well into part 2, who has actually used any of these songs / sound effects? Just curious. Wink
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Slash - Santiago Zapata
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« Reply #30 on: January 13, 2010, 08:49:40 AM »

I used them. All of them. http://forums.tigsource.com/index.php?topic=9621.0
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Saint
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« Reply #31 on: January 13, 2010, 09:00:58 AM »

So, now that we're well into part 2, who has actually used any of these songs / sound effects? Just curious. Wink

We used the "Bell Arpeggio" sounds and the "Level up" sound;
http://forums.tigsource.com/index.php?topic=9738

Thanks for making awesome sound effects! most others were lo-fi and while nice they didn't really fit with our game.
« Last Edit: January 13, 2010, 09:04:32 AM by Saint » Logged
LemonScented
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« Reply #32 on: January 13, 2010, 12:02:43 PM »

I used your "Level Up" sound as a "Level Complete" sound.

http://forums.tigsource.com/index.php?topic=9613.0

Thankin' you kindly  Gentleman
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Craig Stern
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« Reply #33 on: January 13, 2010, 07:36:49 PM »

Cool! Glad to help. Gentleman
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Craig Stern
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« Reply #34 on: February 14, 2010, 01:05:52 AM »

Quick update: you can now get a commercial license for all of the songs and sound effects in this thread. Look here for more info on how to do it. Smiley
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