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TIGSource ForumsCommunityDevLogsTT.
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MaloEspada
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TT.
« on: October 31, 2009, 08:29:00 AM »

Well, recently I've been working on a little "action-puzzle" game called "TT.".



It's still in very early development phase, with some bugs (most related to collision stuff) and very few features. So I decided to make a little devlog for it.

The game is about blocks that fall in a similar manner to Tetris. But they don't rotate and lined blocks don't disappear.
Everyblock explodes when it meets another block with the same color. These explosions may give different results:

These blocks just give score points.

This golden block gives money and score points.

And this transparent blob gives MP.

Who knows what this anomality may change in the field?!

Speaking of MP, there'll be different characters for you to choose. These skills may change something in the field too. Each character has 2 skills that can be triggered by pressing Z or X. Skills and characters can be bought in the SHOP menu.

Well, to finish things, here is a demo.
Please note that there are still some bugs, but feedback is greatly appreciated.
http://willhostforfood.com/files4/4/1/3/4133829/tt.build0001.rar

« Last Edit: October 31, 2009, 08:39:59 AM by MaloEspada » Logged
increpare
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« Reply #1 on: October 31, 2009, 08:40:26 AM »

sometimes when i drop pieces next to eachother of the same colour they don't disappear

playing upside down forever isn't too much fun

moving background is disorienting; i'd suggest starting with a static background before moving onto more funky ones at later levels
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MaloEspada
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« Reply #2 on: October 31, 2009, 08:57:38 AM »

sometimes when i drop pieces next to eachother of the same colour they don't disappear

playing upside down forever isn't too much fun

moving background is disorienting; i'd suggest starting with a static background before moving onto more funky ones at later levels

That's one of the bugs I'm going to fix.
I've created mechanisms to reinvert the screen in case you need. That's the "X" skill I think.
Thank you for your last sugestion and for the feedback.
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Lime
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« Reply #3 on: October 31, 2009, 12:56:03 PM »

Looks good!  Hand Thumbs Up Left
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That's how the game goes,
That's how the lime rolls.
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