Hey all,
ALL my Assets entered for Assemblee: Part I are avaiable here, in one large zip!
http://www.mediafire.com/file/dwztzizhwe2/BigLon All Assemblee Part I Entries.zipHere are some sound effects all made by sfxr thus far.
http://www.mediafire.com/file/t1zhmnmkyci/BigLon sfxr 16bit Wav 505 8Nov09.zip Here are 505 assorted sound effects created using sfxr. All 16bit Wav (let me know if you prefer MP3 or Ogg) sound effects.
Lots of laser pews, explosion echos, computer denieds, ocean waves, knocks, selects, shrinks, etc. Some animal noises, scifi sounds, slashes, boings, werps, woahs, oh noes, bird chirps, helicopters, trains, engines, falls, coin collects, pick up, power up, power down, etc.
Demo of a few of the sfx:
http://www.mediafire.com/file/ejnrfzkygzm/BigLon sfxr 16bit 505 8Nov09.mp3
http://www.mediafire.com/file/momgkjlmmqw/2800 SFXR Effects WAV.zip These were thrown together using autohotkey and sfxr. Creation of these sound effects have been nearly fully automated, mass produced sound effects. Kinda like 'bargain bin' of sound effects. Quality and usability of these sounds have not been checked.
Sounds include 100: Explosions, Blips, Hits, Powerups, Shoots, Pickups and Jumps. Also includes 3 mutated generations of each sound effect. So there are a total 2,800 sound effects here. Mostly quantity, not quality. All MP3 Format for now. So while they are categorized and numerous, some of the SFX's usefulness may be questionable. I think many of the SFXs in this pack can be useful, just gotta find em.
Many of the explosions may also be used for gun shots, thuds, jet thrusts, and smacks. Power-ups seems well varied, some of them may be useful for (other than 'power-ups) jumps, hops, bounces, text, instrument and computer noises. Blips, well, sound like blips, short duration... Of the Hits, some may also be used from laser pews, foot steps, slahes, and many, many 'hits/hurts' kind of noises, quite short in duration. Jumps sound like jumps for the most part (to me at least). Laser shots are short. Pickups have a short durations as well.
Please note that many of these sounds are short in length and that some programs like VLC (atleast my configuration of it) will skip the first 1/10th of a second, or more, which could be well more than half of the sound effect.
The program Audacity tends to be most accurate in audio file play back.
I recommend using 7zip to open the archive.
If you want more of a certain type of sound effect, such as animal noises, power-ups, pickups, gun shots, explosions, footsteps, bangs, clashes, etc or if you have another request feel free to ask.
WARNING Please note that I have uploaded the bellow 'Visual ASSETS' after the deadline, however I had created them before the deadline. (assuming the deadline was Nov 29th)
Example of some attempts at visual art:
Download all the visual assets here:
http://www.mediafire.com/file/3q1zmjefkyl/Big Lon Visual Entry.zip Many of these are 32x32 tiles. The font was designed to be divided into 32x32 pixel characters.
Not all my visual entries are shown the above images. Some have transparencies, some don't...
More to come... Nah, deadline has come and gone!
Actually there will be a Zip file ready to download containing all my entries for 'Assemblee Part I' later today.
Uploaded, link may be found at the top of this post.
I hope you are all enjoying this fantastic Assemblee Competition at least as much as I am!
EDIT: 5 January 2010, updated the topic icon.