fish
DOOMERANG
Level 10
cant spell selfish without fish
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« Reply #40 on: November 10, 2009, 01:16:42 PM » |
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it's gorgeous but too unforgiving for me.
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godatplay
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« Reply #41 on: November 10, 2009, 04:13:04 PM » |
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I am so visually inspired by this...oh man. I've been trying to make stuff in a 3d pixel art style for a while. This is amazing, thank you.
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increpare
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« Reply #42 on: November 11, 2009, 10:55:12 AM » |
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Hold cmd+q to equip soul? what's cmd on a windows keyboard? I tried a bunch of things but nothing seemed to do anything...
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aliceffekt
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« Reply #43 on: November 11, 2009, 11:00:33 AM » |
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okay this was not a very good joke. On the apple keyboard this command closes the game. "close the game, get a life" pun. haha.. ok it's not funny.
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XXIIVV ∴ Drypoint, Cyanosis, Kanikule, Valentinel, Pierrot Death, Zjeveni, Merveilles, Cenote, Cloud is a Lie, Pico³, Siseon°, Phloston Paradise, Volkenessen, FRACT, Waiting for Horus, Diluvium, Pico Battle, Hiversaires, Melady Antres.
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mokesmoe
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« Reply #44 on: November 11, 2009, 10:32:54 PM » |
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It's the same as Alt-F4.
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godatplay
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« Reply #45 on: November 12, 2009, 10:22:01 AM » |
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The newest build is linked from the first post, right? Or is there a newer one?
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aliceffekt
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« Reply #46 on: November 12, 2009, 10:31:13 AM » |
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Yep I haven't updated since that point.
I will make one last update ^^
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XXIIVV ∴ Drypoint, Cyanosis, Kanikule, Valentinel, Pierrot Death, Zjeveni, Merveilles, Cenote, Cloud is a Lie, Pico³, Siseon°, Phloston Paradise, Volkenessen, FRACT, Waiting for Horus, Diluvium, Pico Battle, Hiversaires, Melady Antres.
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aliceffekt
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« Reply #47 on: January 13, 2010, 10:37:34 AM » |
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Thank you for flying with us. Last minor update
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XXIIVV ∴ Drypoint, Cyanosis, Kanikule, Valentinel, Pierrot Death, Zjeveni, Merveilles, Cenote, Cloud is a Lie, Pico³, Siseon°, Phloston Paradise, Volkenessen, FRACT, Waiting for Horus, Diluvium, Pico Battle, Hiversaires, Melady Antres.
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aliceffekt
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« Reply #49 on: January 13, 2010, 01:55:48 PM » |
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You can t get out. that s the story : )
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XXIIVV ∴ Drypoint, Cyanosis, Kanikule, Valentinel, Pierrot Death, Zjeveni, Merveilles, Cenote, Cloud is a Lie, Pico³, Siseon°, Phloston Paradise, Volkenessen, FRACT, Waiting for Horus, Diluvium, Pico Battle, Hiversaires, Melady Antres.
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Hangedman
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« Reply #51 on: January 15, 2010, 08:00:30 AM » |
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The d/l links just go to a blank page.
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aliceffekt
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« Reply #52 on: January 15, 2010, 08:30:50 AM » |
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Sorry, I made a few changes on my website yesterday. Valentinel Pc | Valentinel Mac---------------------------------------------- Drypoint Pc | Drypoint Mac---------------------------------------------- Cyanosis Pc | Cyanosis Mac
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XXIIVV ∴ Drypoint, Cyanosis, Kanikule, Valentinel, Pierrot Death, Zjeveni, Merveilles, Cenote, Cloud is a Lie, Pico³, Siseon°, Phloston Paradise, Volkenessen, FRACT, Waiting for Horus, Diluvium, Pico Battle, Hiversaires, Melady Antres.
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agj
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« Reply #53 on: January 15, 2010, 09:42:05 PM » |
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Just played it for a bit. Excuse if these have already been pointed out, but I haven't read the thread:
- I think that dramatically reducing the mouse sensitivity would be a very good thing. All the movements I need to make are along the space of only a few pixels, and for extra precision it would be good if the range was larger. It's not like I have to be doing 180º turns at all. - Every now and then I'd fall from the stage, yet the game would not reset, forcing me to quit. - This is a more involved update, but I'd remove vertical view movement, and make it automatically follow the track, so the player can focus on horizontal movement. - At the start it says 'up' to run, but it's kind of ridiculous to press up and have to press space to jump, since one has to contort the hand a bit for that. I tried W and it worked, though, so I'd put that, instead, in the title screen. - More importantly, though: is there a reason to stop running? Why not take away that option entirely?
Despite all this, I enjoyed it. Particularly the visual aesthetic. I liked how the shapes enter into the range of view, which is something that had fascinated me as a kid while playing racing games in the older days; in the distance, buildings and things appearing formed kaleidoscopic shapes, and your game reminded me of this. I think you could make even more beautiful shapes if you build them around this idea, as well.
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mokesmoe
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« Reply #54 on: January 15, 2010, 11:58:10 PM » |
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- Every now and then I'd fall from the stage, yet the game would not reset, forcing me to quit.
You can press R to restart, but it should tell you on the menu thing. - This is a more involved update, but I'd remove vertical view movement, and make it automatically follow the track, so the player can focus on horizontal movement. - More importantly, though: is there a reason to stop running? Why not take away that option entirely?
In response to both of these, I've had just as much fun running through the levels as I have looking around and exploring. You can run on all of the scenery and even find shortcuts. Both of those suggestions would make it very hard to do this.
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aliceffekt
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« Reply #55 on: November 24, 2010, 05:54:58 PM » |
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Working on a new build with improved levels and controls
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XXIIVV ∴ Drypoint, Cyanosis, Kanikule, Valentinel, Pierrot Death, Zjeveni, Merveilles, Cenote, Cloud is a Lie, Pico³, Siseon°, Phloston Paradise, Volkenessen, FRACT, Waiting for Horus, Diluvium, Pico Battle, Hiversaires, Melady Antres.
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Captain_404
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« Reply #56 on: November 24, 2010, 06:47:52 PM » |
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Oh man, I'm getting serious flashbacks to podracing 64. Awesome!
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aliceffekt
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« Reply #57 on: November 24, 2010, 08:45:16 PM » |
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« Last Edit: November 24, 2010, 09:24:30 PM by aliceffekt »
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XXIIVV ∴ Drypoint, Cyanosis, Kanikule, Valentinel, Pierrot Death, Zjeveni, Merveilles, Cenote, Cloud is a Lie, Pico³, Siseon°, Phloston Paradise, Volkenessen, FRACT, Waiting for Horus, Diluvium, Pico Battle, Hiversaires, Melady Antres.
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