Kingel
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« on: November 07, 2009, 04:23:38 PM » |
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« Last Edit: July 31, 2010, 05:33:33 AM by Arachne »
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oryx
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« Reply #1 on: November 07, 2009, 04:58:54 PM » |
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nice, looks like the makings of a puzzle game
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J. R. Hill
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« Reply #2 on: November 07, 2009, 08:19:58 PM » |
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Or maybe powerups for a different game!
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hi
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Kingel
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« Reply #3 on: November 09, 2009, 12:25:22 PM » |
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True, but for that I prefer black outlines for some reason.
retinaleclipse.com/assemblee/skullstuff2.png
Drew some hearts, rocks, fruit, gems and bottles. Not quite happy with the bottles. I'll probably keep drawing random items since it doesn't take long and I like drawing tiny things.
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« Last Edit: November 25, 2009, 11:16:47 AM by Arachne »
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thief0
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« Reply #4 on: November 09, 2009, 05:14:08 PM » |
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what do you draw them in - MS Paint?
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Fifth
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« Reply #5 on: November 09, 2009, 05:23:22 PM » |
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By all means, keep drawing tiny random items; it's quality stuff, and I can see 'em being very useful!
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Kingel
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« Reply #6 on: November 10, 2009, 11:34:53 AM » |
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I use Pro Motion 6 for all my pixel art.
retinaleclipse.com/assemblee/skullstuff3.png
More stuff, mostly really tiny gems or something like that. Not sure how useful the smallest are, though. Let me know if I should add more color variations of things.
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« Last Edit: November 25, 2009, 11:16:59 AM by Arachne »
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s0
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« Reply #8 on: November 10, 2009, 12:17:24 PM » |
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Or maybe powerups for a different game!
My first thought was Zelda, mainly due to the hearts and the potions. Anyways, looks great. It makes me kinda sad seeing all that great art created for this compo when I can't even draw a decent-looking stickman :D
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Kingel
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« Reply #9 on: November 12, 2009, 01:57:35 PM » |
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Thanks. retinaleclipse.com/assemblee/skullstuff4.png More stuff. I also tweaked the bottles a bit. The mushrooms and eggs are actually part of some tiles, but I decided to just add the outlined versions while I work on them some more.
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« Last Edit: November 25, 2009, 11:17:15 AM by Arachne »
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Kingel
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« Reply #10 on: November 14, 2009, 03:04:30 PM » |
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I added a tileset. I'll experiment with the palette a bit more and see if I can come up with other color variations that look nice. The brown one is a bit too brown, I think. I'll try to make background tiles for them too, eventually. I'll update these later so that the tiles appear in the same order. retinaleclipse.com/assemblee/bugtilesbrowntest.png
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« Last Edit: November 25, 2009, 11:17:38 AM by Arachne »
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Türbo Bröther
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« Reply #11 on: November 14, 2009, 03:47:55 PM » |
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Wowsers.
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Sar
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« Reply #12 on: November 14, 2009, 03:59:35 PM » |
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I added a tileset.
A pretty cool one, at that! The brown one is a bit too brown, I think.
Playing around in Photoshop with the HSB sliders, it seems to me that it's just a bit too saturated - after toning it down, it looks great. (I'd also suggest that a grey-blue variant might look good.)
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moi
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« Reply #14 on: November 14, 2009, 08:13:03 PM » |
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Excellent stuff
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subsystems subsystems subsystems
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Kingel
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« Reply #15 on: November 15, 2009, 05:53:48 AM » |
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Soulliard
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« Reply #16 on: November 15, 2009, 10:35:51 AM » |
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That tileset is amazing. Excellent work. All it needs is a matching background.
What is the difference between the two blue versions? They both look the same to me.
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easynam
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« Reply #17 on: November 15, 2009, 10:50:23 AM » |
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Kingel
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« Reply #18 on: November 16, 2009, 11:11:11 AM » |
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Thanks, guys. Just some minor tileset tweaks and some more random stuff. retinaleclipse.com/assemblee/skullstuff5.png
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« Last Edit: November 25, 2009, 11:18:06 AM by Arachne »
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Lon
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« Reply #19 on: November 16, 2009, 12:17:36 PM » |
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Wow, your work looks great. The coins and other small items look VERY usable. Your tile set looks phenomenal. The cool stony rocks and the mushrooms really make the tile set look cool and damp. The light on the rocks, highlights and colors look very good. Very nice work. Quality stuff.
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“We all sorely complain of the shortness of time, and yet have much more than we know what to do with. Our lives are either spent in doing nothing at all, or in doing nothing to the purpose, or in doing nothing that we ought to do..." -Seneca
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