Hello, I'm just starting to make a simple game in Allegro using c++ when, sadly, I encountered an early bump on the road. Page tearing.
Every 3 or so seconds the animation (a simple circle moving around) gets all choppy as if it skips some frames or the circle gets divided for a moment. I can't really explain, but it is annoying and I've tried a lot and didn't solve my problem.
I posted a topic which you can read at
http://www.allegro.cc/forums/thread/594506/0 on allegro.cc and I didn't solve the tearing. I tried double buffering, higher resolution timers and vsync but ended up running out of ideas.
Any possible solutions? Something silly I am missing?
Thanks in advance!
P.S.: You may notice my last reply at the allegro.cc post is quite dumb but I was getting frustrated and thought I could live with the tearing. I cannot, if I continue to experience this I'll just switch to SDL and pretend nothing ever happened.