So I put together a game for one of my uni classes. I didn't really get to add as much as I would have liked to it, so the bulk of the actual 'game' got made in like 1 day.
openGL game with C++, any and all feedback is welcome the more constructive the better. Here's a look at the game in action:
I don't think I will be releasing the .exe as it doesn't really feel finished to me.
Some of the games system features;
* Scratch built .OBJ model loader
* Enity, Model, Texture and Particle management systems
* Collision detection
* Normal vector alignment and creation for models
* Mouse and Keyboard input