Ladies and Gentlemen!
I present to you! Finally complete! Several months in the making, (and several months over schedule...
)
Boss Rush!The premise is fairly straightforward. It's a danmaku, bullet-hell-style shoot-em-up. With one key difference: You get to play the boss. Dodging the beguiling, intricate patterns of bullets is someone
else's problem.
YOUR problem, on the other hand, is getting through around 70 unique levels and scenarios, each with 3 levels of difficulty, from the OTHER side of a normally familiar genre. Think the boss has it easy? Well, here's your chance to find out!
Platform: Web (Flash AS3)
Web Site: paperdino.com/games/boss-rush/Trailer: Dev Log: TIGSource DevLogI'm just starting to try tracking down a sponsor, so the game is not yet live "in the wild" yet. But fear not! In the mean time, those of you with FGL dev accounts can
play the game on FGL! (And please feel free to drop me some feedback, if the mood takes you!)