So after about half an hour of trying it out, here's what I think so far:
Pros:
- Nice variety of weapons and accessories.
Cons:
- On the base screen, I have no way of knowing what each weapon does or how it acts. I'd say either let me shoot while inside the base, open up a small training area where I can test things out or something else to let me know what they do.
- It took me a while to realize that the box on the top right was a button to open the menu. Maybe because none of the other interface elements are click-able, you might want to change the look on it so it stands out a bit more as an actual button.
- Maneuverability. Right now because of the speed at which the ship flies at and the enemies zoom by I end up just doing loops and figure-eights to unsuccessfully dodge them. Maybe adding some rear thrusters so 'S' can move you backwards might help?
- The wraparound the map would work if I could see where I was going to end up. Right now what ends up happening is I just teleport on top on an enemy on the other side and take big damage, I turn back teleport back to the other side of the map and eat some more enemy fire.
What you probably need to do at this point is really get some more feedback on the game from family and friends. There are some interface and polish issues that would probably be better worked on by iterating on them based on feedback from people close to you.
Keep at it though, it does take a while to get to something that feels truly finished.