Sos
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« Reply #20 on: December 10, 2009, 02:27:07 PM » |
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Make one about watermelon surgery for me plz
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godsavant
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« Reply #21 on: December 10, 2009, 06:22:39 PM » |
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Haha, this project is my every dream...might have trouble finding enough low-quality music in the entries to accompany, though.
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cougarten
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« Reply #22 on: December 10, 2009, 06:38:25 PM » |
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God, this is good! :tearsofjoytearsofjoytearsofjoy: :andpandas: :andpandas: :andpandas:
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s0
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« Reply #23 on: December 10, 2009, 06:42:57 PM » |
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Haha, this project is my every dream...might have trouble finding enough low-quality music in the entries to accompany, though.
Well, you could use a sound library like FMOD to mutilate the music with DSP or make it restart at random times, etc. It wouldn't break the rules since it's all done during run time.
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SirNiko
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« Reply #24 on: December 10, 2009, 08:55:58 PM » |
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You need a checklist so that achievement oriented players can be addicted to playing these games one after another to accomplish all the goals and "Win" the whole game.
Obviously, that's the last step, though.
-SirNiko
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godsavant
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« Reply #25 on: December 10, 2009, 08:58:17 PM » |
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Haha, this project is my every dream...might have trouble finding enough low-quality music in the entries to accompany, though.
Well, you could use a sound library like FMOD to mutilate the music with DSP or make it restart at random times, etc. It wouldn't break the rules since it's all done during run time. Good point. On second thought, though, some of the music in the Genesis version was quite good.
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ETG
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« Reply #26 on: December 10, 2009, 09:56:29 PM » |
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You need a checklist so that achievement oriented players can be addicted to playing these games one after another to accomplish all the goals and "Win" the whole game.
Obviously, that's the last step, though.
-SirNiko
Playing the game should toggle the check mark. It fits the poorly programed theme, while giving achievement oriented players an incentive to play each game an odd number of times. Hope the player's not too OCD.
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Sos
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« Reply #27 on: December 10, 2009, 09:57:28 PM » |
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Yeah, and use jrhill's music too. this would mostly cover your needs
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saluk
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« Reply #28 on: December 10, 2009, 10:12:19 PM » |
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Playing one game should toggle the checkmark of a different random game.
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SirNiko
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« Reply #29 on: December 11, 2009, 08:21:14 AM » |
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There's a difference between a fun game that pretends to be a crappily made game, and a game that is actually crappily made.
-SirNiko
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Rynen10K
Level 1
can't be beat.
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« Reply #30 on: December 16, 2009, 02:17:25 PM » |
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PLease tell me you're still working on this I've been having a lot of fun even with just the demo you released, and the other concepts sound awesome as well Also, will the final game be a bunch of single games or will it all be in one package?
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necromian
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« Reply #31 on: December 18, 2009, 09:04:10 PM » |
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PLease tell me you're still working on this I've been having a lot of fun even with just the demo you released, and the other concepts sound awesome as well Also, will the final game be a bunch of single games or will it all be in one package? Don't worry! I'm working vigilantly on this. All the games will be in one package accessed via a very purposefully buggy menu (sometimes starting one game will actually start another game, etc). You never know with ACTION 69 by T. Langdell
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György Straub
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« Reply #32 on: December 19, 2009, 03:36:41 AM » |
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I guess I should start putting out a bit of playable stuff. Here's a download to the two player game, dubbed barrel bros. 1st player plays with arrow keys, second with WASD. First to 3 wins. Game does not end when finished. Cause it sucks. http://www.mediafire.com/?ty02mzmvdh2also - game 4 - press space to make tim langdell dance! game 5 - shmup. real buggy. gotta press right immediately or you smash into a block. game 6 - Text RPG. Talk to a real life pilot! No matter what you type in, his responses are the same! game 7 - Make a face! game 8 - Day of the tentacle ripoff. Game "freezes" after character selection screen. game 9 - Shmup me? shmup you! game 10 - an actual platformer using the blue guy graphics game 11 - Sad unicorn runs along and spears people. At the end, he lies down and is sad. I want this for Christmas.
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necromian
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« Reply #34 on: December 19, 2009, 09:12:57 AM » |
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pic of the day
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moi
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« Reply #35 on: December 19, 2009, 10:35:26 AM » |
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This is one of my most anticipated games of the competition
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subsystems subsystems subsystems
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necromian
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« Reply #36 on: December 19, 2009, 11:42:39 AM » |
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Oh hey! Look at that! Another pic! Singalong style!
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Fifth
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« Reply #37 on: December 19, 2009, 11:46:17 AM » |
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Heh, wow. He fits on that throne all too well.
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Jo-o
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« Reply #38 on: December 19, 2009, 12:19:05 PM » |
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one of the most amazing!!
every update gets better and better.
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SirNiko
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« Reply #39 on: December 19, 2009, 12:28:05 PM » |
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There's such a thing as too much bugginess.
I love the mixed media graphical style of this game, which I think will be the most attractive point of it.
Here's hoping you get a demo out soon, so we can start critiquing specifics rather than generics!
-SirNiko
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