Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

1309684 Posts in 58628 Topics- by 49748 Members - Latest Member: UltimerseDev

August 21, 2017, 05:45:22 pm

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsCommunityJams & EventsCompetitionsOld CompetitionsAssemblee: Part 2The King, the Queen and the Jester (first-person dungeon crawler) [FINISHED*]
Pages: 1 ... 3 4 [5]
Print
Author Topic: The King, the Queen and the Jester (first-person dungeon crawler) [FINISHED*]  (Read 39818 times)
Krystman
Level 0
**



View Profile WWW Email
« Reply #80 on: January 26, 2010, 10:25:13 am »

I played through the first level and had to quit somewhere at the second.

I like this game very much. The visuals are pretty awesome. Extremely pixelated, yet hi-rez feel. Good job!

I also like the interface. How you were able to break everything down to just that HUD - excellent.

Nitpick - why do I always have to manually pick up a weapon before striking?  I see that other people also commented on this already. Maybe I missed it somewhere in the tutorials. I haven't really paid as much attention to them as I probably should have.

I'm also wondering if the game's mechanics are able to sustain interest over a longer period. Already at the second level, I'm getting a suspicion that I know how the rest will play out? Is that true? How many levels are there?

Still definitively one of the strongest entries IMHO. Outstanding work! Congratulations and thank you!
Logged
Aquillion
Level 0
**


View Profile
« Reply #81 on: January 27, 2010, 01:14:48 am »

Nitpick - why do I always have to manually pick up a weapon before striking?  I see that other people also commented on this already. Maybe I missed it somewhere in the tutorials. I haven't really paid as much attention to them as I probably should have.
You don't.  Right-clicking an enemy with no weapon selected will automatically use the first ready weapon in your inventory on them, starting from the left.

I was the one who suggested that back after playing the first demo, that's how I know.   Tongue
Logged
Endurion
Level 2
**



View Profile WWW Email
« Reply #82 on: January 30, 2010, 06:18:47 am »

Very nice!

Nitpick: It's kinda sluggish on my PC, are you using shaders or OpenGL?
Gameplay nitpick: For the puzzles you'd need a bit more hints strewn throughout. Dang pressure plates Smiley

The item picking in windowed mode is completely messed up for me, it seems to register items way off.
Logged
Oddball
Level 10
*****


David Williamson


View Profile WWW
« Reply #83 on: February 01, 2010, 08:08:57 am »

Liked: You used my jester sprite Hand Thumbs Up Left

Disliked: The game runs at about one frame every 5-10 seconds on my rig. Obviously that makes the game unplayable for me.

Conclusion: This looks great and I really wanted to play it, but I guess my laptop is too wimpy for it.
Logged

Alexitrón
Level 0
*



View Profile WWW Email
« Reply #84 on: February 07, 2010, 05:56:24 pm »

 Cry won't run on my Netbook .I know I shouldn't expect it to but I really wanted to try it .What I saw on the video was awesome  Hand Thumbs Up Left
Logged
Rock
Level 0
**



View Profile Email
« Reply #85 on: February 11, 2010, 04:56:32 am »

I like your Minecraft-ish style. I'll try it soon
Logged
ArsenioDev
Level 0
***

Pic Y u no change?


View Profile Email
« Reply #86 on: December 27, 2012, 09:25:55 am »

HA i like the use of the sprites from Realm Of The Mad God! :D
Logged

Whats this do? *presses button* oops.....there goes the rockets.....
Pages: 1 ... 3 4 [5]
Print
Jump to:  

Theme orange-lt created by panic