*UPDATE*
Version 0.6.a released and playable on
http://www.kali9.comthis version adds a basic combat engine to the game. The enemies won't move or attack because I haven't fleshed out the ai yet. You can smack the monsters around all you want and claim victory.
Here's the latest Report from kali9.com
Fixes- Various minor game tweaks
Additions & Changes- Changed the main game theme music to a song called "Light Blue".
- Added battle music, the song is called "Photokinesis".
- Added more details to some map.
- Created sprites for a few of Reilynn's battle animations.
- Created sprites for monster - "Green Gelat" battle animations.
- Added battle engine with support for: attacking enemies, damage calculation, defeating enemies, moving, victory and calculating spoils.
- Added the animation for Reilynn's first attack "Vertical Slash" under her status/techniques.
- I've locked out the saving and continuing. That feature was only for testing in the previous version. I'll bring it back in a future version.
Still Working On - Adding more details to the maps.
- Tweaking battle engine
- Problems with getting stuck in objects.
- I'm still working on the world map display system. I need some more time to get this working.
- I had to lock out the inventory keyboard controls. I found a bug that slows the game down to a crawl while using them. Once I figure out the problem I'll bring them back.
- An algorithm that will "Guide" the player around borders and hopefully make areas easier to move around.
- some of the map tranfers may put players in borders which may make it difficult to move. I am aware of this and working on it.
What's NextAlong with a growing list of other things I have to fix & tweak the main focus of the next version update (0.7.a) will be a cut scene engine that will drive the storyline of the game. I'll probably have to work on the animation of a few npcs so I'll give myself until mid December to make this happen. However since this update was so taxing on my sanity to add, I will probably take the next week off to get rid of some stress.