gimymblert
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« Reply #340 on: July 28, 2013, 02:12:04 PM » |
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c023-DeV
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« Reply #341 on: July 28, 2013, 11:08:26 PM » |
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Nice Work Ladies! I just had a little hard time making the foreground/background - active/inactive sprite difference. Keep an eye on that! Keep up the Awesome! And Light Speed!
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rafal
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« Reply #342 on: July 29, 2013, 02:11:31 AM » |
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I've sent you PM Keep it up, I really admire your skills.
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TomHunt
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« Reply #343 on: August 05, 2013, 07:43:12 AM » |
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Interesting. The robot theme reminds me a little of megaman (totally different art style, obviously), which, juxtaposed against the whole metroidvania / puzzles aspect - that's pretty interesting. Plus I'm also thinking the name "stealer" implies that there is at least some element of *stealing* things in the gameplay. So, all those things put together..
I'm interested.
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08--n7.r6-79.84
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« Reply #344 on: August 18, 2013, 10:38:49 PM » |
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yes, i'm so slow, sorry to all! ^^ Oh.. I just had a little hard time making the foreground/background - active/inactive sprite difference. Keep an eye on that!
Ok! =) Maybe I should do a stroke for robots. Tried to adjust the contrast between the background and the characters: I've sent you PM Keep it up, I really admire your skills. Thanx again for detailed answer! Plus I'm also thinking the name "stealer" implies that there is at least some element of *stealing* things in the gameplay. Not only things, but also stealing lifes ^___-
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TomHunt
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« Reply #345 on: August 19, 2013, 12:23:34 AM » |
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Plus I'm also thinking the name "stealer" implies that there is at least some element of *stealing* things in the gameplay. Not only things, but also stealing lifes ^___- Nice
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Skydsgaard
Level 1
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« Reply #346 on: September 29, 2013, 09:57:25 AM » |
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yes, i'm so slow, sorry to all! ^^ That's what happens when you work on two projects at the same time XD Big fan of you work since 5734L3R was called Renegade Keep on going! you are doing an awesome job
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NinthPower
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« Reply #347 on: November 12, 2013, 05:12:34 PM » |
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Wow guys this is going to be something special. Followed.
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Christian
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« Reply #348 on: November 12, 2013, 05:54:08 PM » |
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This project still alive? I haven't followed it from the beginning, but it seems so promising.
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Panurge
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« Reply #349 on: November 12, 2013, 11:05:52 PM » |
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Good to see this has been reactivated.
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Kian
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« Reply #350 on: November 13, 2013, 01:53:41 AM » |
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Oleg Klishin
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« Reply #351 on: January 26, 2014, 01:17:42 PM » |
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Hey guys! Just passing by to drop some 5734L3R fan-art. I hope you like these [Edit: links to pictures removed]
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« Last Edit: July 09, 2015, 01:17:28 AM by Phoenix849 »
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ShinnyMetal
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« Reply #353 on: January 27, 2014, 05:04:03 AM » |
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DAAANG this some slick stuff yo.
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Oleg Klishin
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« Reply #354 on: January 27, 2014, 06:56:17 AM » |
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Thanks for the nice words! DAAANG this some slick stuff yo.
Oh here you are too! Actually I'm listening to your music while creating these
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NinthPower
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« Reply #355 on: January 27, 2014, 03:08:05 PM » |
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I think I read somewhere that 08--n7.r6-79.84 was working on some contract work before he could start on this, is that still true?
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08--n7.r6-79.84
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« Reply #356 on: January 27, 2014, 05:13:58 PM » |
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I think I read somewhere that 08--n7.r6-79.84 was working on some contract work before he could start on this, is that still true?
There are no any contracts.
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moi
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« Reply #357 on: January 27, 2014, 06:30:56 PM » |
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I read somewhere that numbers starts awesome projects and then get bored, is that true
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subsystems subsystems subsystems
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08--n7.r6-79.84
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« Reply #358 on: January 28, 2014, 03:23:45 AM » |
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I read somewhere that numbers starts awesome projects and then get bored, is that true
This is all due to inexperience. While I was doing my first game I learned a lot about game development. It took a lot of time and in the end I was bored, so yes, it's true :D But anyway, I will finish this game soon (don't mean 5734L3R, but Maze), remains to very few things that are needed for this.
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NinthPower
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« Reply #359 on: January 28, 2014, 08:19:28 AM » |
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There are no any contracts.
Oh Ok, I guess I thought Maze was contract. Not harping on you or anything I just remember you had something else you were working on. I read somewhere that numbers starts awesome projects and then get bored, is that true This is all due to inexperience. While I was doing my first game I learned a lot about game development. It took a lot of time and in the end I was bored, so yes, it's true :D But anyway, I will finish this game soon (don't mean 5734L3R, but Maze), remains to very few things that are needed for this.
Haha totally understand making games is not fun. It is, but mostly it's just a gang of work. You get my drift.
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