Looks awesome dude, great work. Twenty euros seems a bit excessive (and that's the discounted price?), but it's your thing, so all the best!

Yeah pricing CraftStudio was kind of complicated... On the one hand, if you think of it as a game, it's pricier than most indie games, but if you look at it like a gamedev platform (which you could even make money off) then you could say it's very cheap...
So, I tried to think of a price that I felt was fair considering the work involved and the long term goals of the platform (networked multiplayer, physics engine, integrated publishing platform, etc.) while still being affordable. I priced it based on the final result (as I see it) and then took 50% off for alpha.
Hopefully I'm not shooting myself in the foot with this one but well, good news is I get to adjust things depending on how it goes

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Thanks for the honest feedback!
Glad to see this got off the ground! Keep working on it. It'll be great to see some awesome user-generated content, too.

Yep! There's quite a bit of activity on
the community forums so it's mostly models and maps since scripting just got released!
Cerebrick Games are working on a RPG:
http://cerebrickgamestudios.frostbitenetworks.com/ (some videos here:
http://www.youtube.com/user/micahvincent1/videos)
talic did some very cute characters:
http://craftstudioforums.net/index.php?threads/first-steps-in-crafstudio-and-pixel-art.174/