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1055496 Posts in 42860 Topics- by 34791 Members - Latest Member: Xeon_Phi

October 21, 2014, 07:10:05 AM
TIGSource ForumsCommunityCompetitionsOld CompetitionsBootleg DemakesBootleg Demakes Competition
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Author Topic: Bootleg Demakes Competition  (Read 226746 times)
Derek
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« on: August 01, 2008, 03:07:35 AM »


This is a TIGSource Main Event Free Form Competition.

What is TIGSource?  You're sitting in it.

What is Main Event?  Main Events are a week or two longer than TIGER Assaults.  The goal is still the same: use all your available resources to focus on completing a game within the time limit.  But consider using the extra time you have available to plan your game properly, beta test, and eventually put out a pretty polished product.  There are still no prizes involved.

What is Free Form?  Any format goes!  But the game should at least run on Win32 platforms.



The theme of the game is BOOTLEG DEMAKES.

The term "demake" was most likely coined by one Phil Fish, to describe a remake of a game on older-generation hardware (or, more likely, a remake that is made to look as though it were running on older-generation hardware).  The most obvious demake is, of course, the 3d-to-2d demake.

The term "bootleg" generally means "unauthorized or unlicensed copy."  For this competition it means that you cannot use any trademarked names or ripped materials.  Everything must be 100% your own (although obviously inspired).  Think "Cogs of Conflict," "Master Chef," "Great Giana Sisters," etc.  It is your decision how far to take the bootlegging, but under no circumstances can you violate someone's intellectual property.

Your mission, should you choose to accept it, is to create a bootleg demake, preferably one that adds/changes game mechanics in a significant way or reveals something interesting about the game (or games!) being demaked... or does something else that's like "whoa!"  I'm sure you guys will come up with some surprises!  Use the extra time available to you!



Start Date: Friday, August 1st

End Date: Sunday, August 31st (~11:59 PM)

Rules:

- Entries must NOT contain any trademarked names, images, or sounds, or any kind of copyrighted material.

- It is OKAY to demake a part of a game, as opposed to an entire game.

- It is OKAY to demake a series, or to put multiple games into a single demake.

- I think Arne's idea fits well enough with the theme and would be considered OKAY:


Quote
It would be interesting to tackle a franchise or movie setting rather than a game. Like, you're pretending to do an unauthorized E.T. game for the Atari 2600, before the official game comes out. Would make an interesting competition I think. 'Unauthorized movie game done in the mid 80's'. Then you'll have to be creative and show that movie games can be great and represent the soul of the movie, even with 'primitive' graphics. It doesn't take long before total immersion kicks in, regardless of gfx, if the game is well made. I could imagine that it's possible to do an Alien game which is very scary. There was one for the C64 but I never played it.

- Entries should be started and ended within the time frame of the competition to be considered for judging (but it's OKAY if you start thinking/prototyping a bit earlier).

- Using pre-existing game engines is OKAY.

- Entries must be made for the competition only (but you can do whatever you wish with them once they're finished).

- Collaborations are allowed and, in fact, are welcomed.

- As usual, you may start a thread to track the development of your game!  Be sure to select the "Demakes" message icon to accompany your post:



- You may submit more than one game.

- Submit your game by declaring "FINISHED" on your game's thread, or by PMing or e-mailing me.  Include the download link to the latest version of the game somewhere where I can find it.

Let's do it! Gentleman
« Last Edit: August 01, 2008, 12:16:08 PM by Derek » Logged
increpare
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« Reply #1 on: August 01, 2008, 04:08:16 AM »

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!

wheeeeeeeeeeeeeeeeeeeeeeeeeeee

 Gentleman
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« Reply #2 on: August 01, 2008, 04:22:01 AM »

Second.
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« Reply #3 on: August 01, 2008, 04:29:18 AM »

I can already see it now

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Gainsworthy
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« Reply #4 on: August 01, 2008, 04:46:37 AM »

Awww shee-yat. It's OOON.

Better start trying to mak sumfin.

"The Same Is Mine." Too much, kYn, too much.  :D

You know what? I think I might actually go ahead and attempt a Cogs of Conflict. Seems like a good idea.
« Last Edit: August 01, 2008, 06:16:27 AM by Gainsworthy » Logged
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« Reply #5 on: August 01, 2008, 05:24:47 AM »

Bring on the Cave Story ripoffs!

I'm hoping to submit something to this. No idea what to do yet, though.
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« Reply #6 on: August 01, 2008, 05:32:42 AM »

I'll try my darndest to submit something to this compo.

It won't win but to submit something is enough for me!

 Beer!
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increpare
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« Reply #7 on: August 01, 2008, 05:50:26 AM »

I'll try my darndest to submit something to this compo.

It won't win but to submit something is enough for me!

 Beer!

Ditto.  I'm going to try and think of the simplest idea I can, something I'll be able to get done in an evening, before touching a line of code.
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« Reply #8 on: August 01, 2008, 05:53:33 AM »

I doubt I have any time for this, so I'm not starting a thread or anything. Just wanted to say good luck to everyone, because I am really really looking forward to it. So much potential in this one.

Someone needs to demake bionic commando rearmed on the NES so that it can come full circle.

By the way, does it NEED to be based on hardware standards of the time? Or can it just be like "boiled down" mechanics and simple, rather than hardware limited graphics?
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« Reply #9 on: August 01, 2008, 05:56:13 AM »

Bring on the Cave Story ripoffs!
I have a gameboy mock-up of that
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« Reply #10 on: August 01, 2008, 06:06:49 AM »

Bring on the Cave Story ripoffs!
I have a gameboy mock-up of that


AWESOME!!! Beer!
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« Reply #11 on: August 01, 2008, 06:13:28 AM »

and... what is Arne's idea?  WTF
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« Reply #12 on: August 01, 2008, 06:45:04 AM »

Ermmm....

Since the Tokio Wonder Nights is on the same deadline... do you think we could push this compo just a few days, so it increases the chances of me entering this contest? Smiley

This is one of the best competition themes ever...
« Last Edit: August 01, 2008, 07:07:01 AM by Daniel Benmergui » Logged

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« Reply #13 on: August 01, 2008, 06:56:47 AM »

Hello, everyone. I'm Steven.

I'm hoping to be able to give this one a try. I'll actually have a couple weeks of free time, so I may be able to get something made.

Cheers!
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« Reply #14 on: August 01, 2008, 07:46:55 AM »



It's on.

I NEED to make this. But I still need the following things:

+ a programmer with some platformer-experience

+ a graphics guy with a strenght on (stylish) NES/SNES-like Pixel-graphics.

I, myself, am good at game design/planning/management and music. :D


Come on, Toshi, Come on, BaronCid Wink
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« Reply #15 on: August 01, 2008, 07:50:38 AM »

Wow. Amazing work. All of you. Beer! Beer! Beer!
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« Reply #16 on: August 01, 2008, 08:19:10 AM »


Demake in progress ...
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« Reply #17 on: August 01, 2008, 08:24:30 AM »

I'm no programmer (yet), but I have the perfect idea for this. I'll have my thread up in a few days.
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« Reply #18 on: August 01, 2008, 09:08:17 AM »

Gad, I want this so bad.  Consider me entered.  WOWWEEWOWWOW!
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threesided
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« Reply #19 on: August 01, 2008, 09:35:29 AM »

someone wanna go in on this with me? i can provide gfx, i need a good coder though. I don't have an idea yet, but i'd love to get in on this, i missed out on the pgc
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