Time is flying and thought I'd stick an update here. Sections of the game have moved on a lot with a wardrobe, shop etc.
There's lots of behind the scenes frameworks being sorted at the same time (Starling, Axel, Box2D, Union blah blah blah
). You can play either a multiplayer session that will connect you to a match automatically or a single player match that will pitch you against 3 other CPU players. Both matches will allow you to rank up and collect coins. Coins can then be spent in the shop to pimp your gear :D
This whole game is kinda of an experiment into real time multiplayer. There was a number of requests wanting Reprisal to have a multiplayer option so this is good R&D for that and future games. We have a rocket under us at the moment to crack this one out - scope creep can be a killer!
Here's some pixels (at 1X1, final game runs at double)