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April 26, 2024, 03:43:35 PM

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TIGSource ForumsCommunityDevLogsAbattoir - First Person Exploration
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Author Topic: Abattoir - First Person Exploration  (Read 7648 times)
orihaus
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« Reply #20 on: July 10, 2012, 11:19:48 PM »




Working on putting together structures into more coherent locations. Thinking of using a rail transit system to connect them. Would you guys be OK with a short train ride around?
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eddietree
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« Reply #21 on: July 11, 2012, 05:05:19 AM »

you win my ambient occluded heart
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sirleto
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« Reply #22 on: October 02, 2012, 05:04:31 AM »

still hoping you will continue this!

the soundtrack yann created with piano only is really great. so special (albeit a bit sad Wink
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Hempuliā€½
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« Reply #23 on: October 02, 2012, 06:14:01 AM »

The train comment makes me think of a world where these weird procedural buildings rise above the surface of an endless body of water, and there's this floating rail system that the player uses to move between them. Really cool stuff.
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tchassin
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« Reply #24 on: October 03, 2012, 12:09:18 PM »

Beautiful  Shocked
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Danmark
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« Reply #25 on: October 14, 2012, 06:41:33 PM »

Dat architecture. So crunchy.
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