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1057194 Posts in 42944 Topics- by 34886 Members - Latest Member: chriswhat

October 25, 2014, 06:28:21 AM
TIGSource ForumsFeedbackDevLogs?
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sublinimal
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« on: December 04, 2012, 07:23:28 AM »

,

&

!

+

(

).
« Last Edit: February 20, 2013, 03:52:32 PM by sublinimal » Logged
Gimym JIMBERT
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« Reply #1 on: December 04, 2012, 07:26:01 AM »

?
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ILLOGICAL, random guy on internet, do not trust (lelebĉcülo dum borobürükiss)
voidSkipper
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« Reply #2 on: December 04, 2012, 08:50:23 AM »

A metroidvania puzzle game in which you catch monsters and search for treasure?
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makerimages
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Makerimages Studios


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« Reply #3 on: December 04, 2012, 09:01:35 AM »

I don`t usually swear very easily, but this just makes me say WTF!!?!?!?!
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Makerimages-Its in the pixel
Leon Fook
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« Reply #4 on: December 04, 2012, 09:10:56 AM »

(i think this is the game itself)

Treasure, Puzzle & monster catching!
An open world + sandbox game(with puzzle too).

or

An open world + sandbox game(with procedural generated world too).

i guess the second one make sense but...
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Sean Hogan (seagaia)
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this is okay


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« Reply #5 on: December 04, 2012, 10:14:16 AM »

ooh
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rek
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« Reply #6 on: December 04, 2012, 12:08:52 PM »

A puzzle-based metroidvaniacraft collectathon.
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Gimym JIMBERT
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« Reply #7 on: December 04, 2012, 12:21:34 PM »

Fucking ARG i'm calling it  Big Laff
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ILLOGICAL, random guy on internet, do not trust (lelebĉcülo dum borobürükiss)
sublinimal
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« Reply #8 on: December 04, 2012, 10:26:31 PM »

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Belimoth
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« Reply #9 on: December 04, 2012, 10:43:42 PM »

Clever.
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Leon Fook
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« Reply #10 on: December 05, 2012, 12:26:13 AM »

i hope the entire devlog will be presented in this way.

anyway, nice idea.
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Mef
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« Reply #11 on: December 05, 2012, 02:11:52 AM »

Moving thru sliding "road-blocks" reminds me of Activision's Happy Trails.
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"Stand rigid for the next battle
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Eigen
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« Reply #12 on: December 05, 2012, 02:18:42 AM »



I think it'd be better if you didn't have to switch between "moving tiles" and "moving the arrow" modes. That can get tedious I think. Instead, what if you had a little character there that would automatically move to the green thing when there's a path.
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sublinimal
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« Reply #13 on: December 05, 2012, 03:01:30 PM »



=

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Bones
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« Reply #14 on: December 05, 2012, 03:06:28 PM »

Shit just got real.
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Demo Reel 2012

Sit down and relax,
Keeping focus on your breath,
This may take a while.



DustyDrake
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« Reply #15 on: December 05, 2012, 03:32:10 PM »

...WHAT
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sublinimal
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« Reply #16 on: December 06, 2012, 10:41:14 PM »

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Sean Hogan (seagaia)
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« Reply #17 on: December 06, 2012, 11:20:11 PM »

oh shit
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johnki
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« Reply #18 on: December 06, 2012, 11:27:47 PM »

I don't get what's stopping you from just walking over there the first time without shuffling everything around?
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sublinimal
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« Reply #19 on: December 06, 2012, 11:56:34 PM »

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