mickmaus
Level 1
walkying waylking
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« Reply #100 on: March 25, 2014, 02:52:38 PM » |
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This is nice, so is your other music!
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SolarLune
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« Reply #101 on: March 25, 2014, 04:40:36 PM » |
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Needs more KK grunts and humming, haha. @kurtss - The game's shaping up. Keep it up!
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melos
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« Reply #102 on: March 26, 2014, 05:58:48 AM » |
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Are you worried about getting sued for the KK or do you want something else in its place? Can be replaced easily.
Something else in its place would be nice! はい
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play hydlide 2
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mushbuh
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« Reply #103 on: March 26, 2014, 11:10:30 AM » |
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god damn it does this mean i can make music too?
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<br />
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melos
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« Reply #104 on: March 26, 2014, 02:49:05 PM » |
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はい。CoolRanchってゲームの音楽を作ってください。季節を選んでください。春がある
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play hydlide 2
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Kurt
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« Reply #105 on: March 27, 2014, 04:58:03 PM » |
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Here's a video of me talking about my exciting game! I sound weird, please excuse my tiredness and Long Island accent.
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eigenbom
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« Reply #106 on: March 27, 2014, 06:32:00 PM » |
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Sweet! I love the inventory.
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TNERB
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« Reply #107 on: March 27, 2014, 07:40:50 PM » |
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Pretty relaxing to play, the inventory takes some getting used to. I like the idea of it but sometimes it can be an announce when trying to just grab something quick and it's piled under all the logs I just picked up. I had trouble laying fences at first but then I figured it out. I tried my best to axe the duck but I don't think that can be done.(yet?) Also the game lags when moving around, it also crashed on me a few times when I was moving around trying to explore the area, but that might just be my shitty PC.
I really like what you got going on here so far! Just needs some catchy banjo pluckin
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Fervir
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« Reply #108 on: March 28, 2014, 06:10:07 AM » |
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I think it would match better if his moving animation was 4x faster
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tanner bananer
Level 1
aspiring train conductor
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« Reply #109 on: March 28, 2014, 03:44:05 PM » |
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Hey kurt you're swell and so is your game.
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Kurt
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« Reply #110 on: March 28, 2014, 05:59:31 PM » |
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Thanks everyone! Been a long week, but I've fixed some bugs, such as the wonky inventory, the lag when walking around, using keys to open/close a GUI, and not being able to click on yourself when digging. Also, I added seasons. Neat. Here's autumn: @TNERB You can't kill chickens (yet!) That'll be later when I implement food and cooking and such.
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Kurt
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« Reply #111 on: March 29, 2014, 11:16:39 AM » |
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NO CHICKEN, NO!
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JobLeonard
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« Reply #112 on: March 29, 2014, 03:35:20 PM » |
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The suspense is killing me!
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Blambo
Guest
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« Reply #113 on: March 29, 2014, 04:37:06 PM » |
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Here's a video of me talking about my exciting game! I sound weird, please excuse my tiredness and Long Island accent.
Whoa an east coast person. Nassau, Suffolk or neither? Great stuff by the way
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Kurt
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« Reply #114 on: April 07, 2014, 06:10:33 PM » |
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Working on NPCs with AI, lonely farming sims are too lonely for me. Maybe you can trade with them for seeds or something, haven't figured it out. Also, IndieDB! I might shoot for Greenlight within a week or so...
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retrostark
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« Reply #115 on: April 07, 2014, 06:36:39 PM » |
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Kurt
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« Reply #116 on: April 11, 2014, 12:55:36 PM » |
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I think within this week I'm going to have Cool Ranch up on Greenlight.
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Conker534
Guest
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« Reply #117 on: April 11, 2014, 01:06:39 PM » |
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hm
are you sure? i think its pretty early for greenlight. i really wish i spent more time before showing my game on greenlight.
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Kurt
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« Reply #118 on: April 11, 2014, 01:19:24 PM » |
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hm
are you sure? i think its pretty early for greenlight. i really wish i spent more time before showing my game on greenlight.
Well it's been 2 month and it's in a pretty solid state, the basics are in, and once I get an updated demo with little to no bugs then I think I could put it up. I have no unfinished assets graphics-wise as of now so I believe I'm pretty well off as of now, but maybe I'll wait.
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Kurt
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« Reply #119 on: April 13, 2014, 07:21:51 PM » |
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ilu BLAMBO
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