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John Lee
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« Reply #270 on: August 20, 2009, 11:57:40 AM » |
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I've never once posted in this thread, but I've been following the Balding's Quest development for almost two years now, and I just wanted to say that I'm REALLY looking forward to it.
When it finally comes out, I will spread word of Balding throughout my group of varied acquaintances. Like I usually do.
Also, "Word of Balding" sounds pretty cool. Like an D&D obscure sourcebook spell, or a civilization from Dwarf Fortress.
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BMcC
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« Reply #271 on: August 22, 2009, 07:38:20 AM » |
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How about World of Balding, the MMO sequel to Balding's Quest? It's a proven fact that games titled "World of ..." are like mega successful. :D
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John Lee
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« Reply #272 on: August 22, 2009, 11:40:08 PM » |
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World of balding, huh... *imagines*
World of Balding, with:
Incredible amounts of character customization! -Ten outfits to choose from at the start, with more to find! -Solve difficult puzzles and gain skill points! You guys like skill points, right? -Choose up to twenty different hairstyles, all of them balding!
A massive world to explore! -More than twelve different zones! -Rolling hills, expansive plains, and beautiful mountains accentuate the landscape! -None of which you will ever see, because the game takes place underground!
Deep PVP action! -Choose from character classes like Balding Thief, Balding Wizard, or Balding Knight! -Battle against your friends and then complain about Wizards being overpowered! -Attack your friends only indirectly! Battles may last up to three hours!
Coming soon to a retailer near you, this is one MMO you won't want to miss! Immerse yourself in...
WORLD! OF! BALDING!!!!!!
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HarrisonJK
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« Reply #273 on: August 23, 2009, 09:45:08 PM » |
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Thats not bad John Lee 
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Inanimate
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« Reply #274 on: August 23, 2009, 10:46:27 PM » |
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'bout Balding Bard, or Barbarian? All allow Added Alliterative Appeal!
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BMcC
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« Reply #275 on: August 24, 2009, 05:24:32 AM » |
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Baldbarian :D
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FishyBoy
Level 6
Make like a tree and get the hell out of here
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« Reply #276 on: August 25, 2009, 09:16:38 AM » |
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Wow, I can't believe I put off trying this until now. This is really cool! In just a brief amount of time I made a little variant on the normal Goomba, that will fly around when kicked, and can crush other Goombas, with absolutely no trouble. The balance between ease of use and versatility is amazing. Excellent work! You can try out the little edit here. It won't replace the original goomba or anything. It's fun for a little bit. Definitely going to do something with a little more depth next. Really looking forward to seeing what you do with this next!
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BMcC
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« Reply #277 on: August 26, 2009, 04:37:27 AM » |
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Hehe, awesome! I'm glad you were able to get something working so easily. I tried to make the scripting language as simple as possible, but I guess it's still a bit intimidating for people. (I really need to write more documentation, argh.)
Very soon I'll put out an update with more script functions and various improvements. For instance, "Accel" isn't used anymore. I found it was redundant and actually a bit broken. So it's all add/set/get Vel. Makes movement logic a lot cleaner.
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Hideous
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« Reply #278 on: September 21, 2009, 01:49:34 PM » |
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So hey, Balding's Quest (and the edge compo) is featured in Swedish gaming mag Super Play. Who wants a scanslation?! (which I can do once I get home from school tomorrow) 
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In a world where ugly babies rule supreme...
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Jotaf
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« Reply #279 on: September 29, 2009, 06:05:44 PM » |
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I'm interested; but I'd be lying if I didn't say I'm more curious to know what they say about the EDGE(tm) competition 
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Dailyman
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« Reply #280 on: December 31, 2009, 02:51:21 PM » |
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Uh is this still being worked on or is there a hiatus?
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BMcC
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« Reply #281 on: March 23, 2010, 08:44:37 AM » |
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So hey, Balding's Quest (and the edge compo) is featured in Swedish gaming mag Super Play. Who wants a scanslation?! (which I can do once I get home from school tomorrow)  Oh, um, yes please! That would be awesome. Uh is this still being worked on or is there a hiatus?
Hiatus... sort of. I mean, I'm not working on it at the moment, but there's plenty of stuff the community could be doing.
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darkwolf
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« Reply #282 on: April 07, 2010, 12:48:13 PM » |
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*grins* well, now I have Snakey's excellent editor, and have written down all the scripting stuff, I shall be doing some work on level design and pixel-art over the weekend and whenever I have a spare mo, and shall keep everyone posted!
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Alec
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« Reply #283 on: April 07, 2010, 03:00:39 PM » |
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*grins* well, now I have Snakey's excellent editor, and have written down all the scripting stuff, I shall be doing some work on level design and pixel-art over the weekend and whenever I have a spare mo, and shall keep everyone posted!
Sick, I'd love to see this game get finished. 
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Snakey
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« Reply #284 on: June 03, 2010, 03:49:01 AM » |
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oh dear, I remembered that I nuked my whole site. I'll see if I can BqEd back up there again.
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I like turtles.
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