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TIGSource ForumsDeveloperPlaytestingZombieJam - Weekend jam game
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verticalvertex
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« on: November 07, 2015, 12:54:02 PM »

A top down shooter. Code by verticalvertex and art by Yojosan. About 20 hours of gamejaming.



https://www.scirra.com/arcade/action-games/zombiejam-3372

User wasd to move and arrows to shoot.


Waiting for music and sound from another timezone.
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LTPATS
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« Reply #1 on: November 07, 2015, 01:20:37 PM »

The initial gameplay was enjoyable so it's definitely off to a good start. The blood spatter health meter thing made it really difficult to see which made it harder to recover from being attacked, but that may have been the point. I enjoyed the weapon drop system, it felt pretty balanced as far as drop rate and the amount of ammo given. I'm assuming the whole game is just shooting an infinite wave of zombies and seeing how long you last since none of the buildings were interactable and there didn't seem to be any levels or stages so that's probably all the feedback I can give right now. It's fun for how short it is and I could see myself playing it more if there was a bit more added (more levels, zombies, maybe something with the open buildings, etc.). Good work!
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fingerman
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« Reply #2 on: November 07, 2015, 02:49:22 PM »

Hi vertical,

this is good fun! A neat little game! Toast Right

It can get tricky when a bunch of zombies is onto you and you slow down and can't see whats going on anymore.
I had zombies being drawn over the buildings at the edges.
Yes, bring the sound!
FLAMETHROWAR!!!

I saw on screen controls, are you planning a handheld version with a touchpad?

Take care, fingerman
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verticalvertex
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« Reply #3 on: November 07, 2015, 07:30:25 PM »

I saw on screen controls, are you planning a handheld version with a touchpad?

Take care, fingerman
Touch-controls for handhelds should be working.
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verticalvertex
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« Reply #4 on: November 16, 2015, 05:09:34 AM »

A top down shooter. Code by verticalvertex and art by Yojosan. About 20 hours of gamejaming.



https://www.scirra.com/arcade/action-games/zombiejam-3372

User wasd to move and arrows to shoot.


Waiting for music and sound from another timezone.

Added music and sound created by junovhs
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fingerman
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« Reply #5 on: November 16, 2015, 05:18:17 AM »

Cool, Flash Gordon!
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Prox56
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« Reply #6 on: November 18, 2015, 08:56:43 AM »

The feelings are good! I enjoyed the graph but the music didn't inspire me nor stress nor killing frenzy ( the music is not bad ! Just doesn't fit well enough with the atmosphere  Smiley it reminds the awesome Double Dragon Neon OST and vampire ).

I don't know if you plan to keep developping your game but adding objective seems to be the next thing to do ( I stopped playing because I didn't found nothing else to do than killing zombies ).

I can't wait to see what will the use of the special buildings.

Good job guys ! Keep working  Wink
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