Jad
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« Reply #8440 on: October 31, 2014, 09:16:43 AM » |
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rabbit's schtick is to be unnecessarily rude
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Rat Casket
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« Reply #8441 on: October 31, 2014, 09:20:27 AM » |
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rabbit's schtick is to be unnecessarily rude
he knows. hes just giving me shit. ray and i are bf and bf.
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Miko Galvez
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« Reply #8442 on: October 31, 2014, 09:53:32 AM » |
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08--n7.r6-79.84
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« Reply #8443 on: October 31, 2014, 03:29:47 PM » |
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Guys, can you help me invent a title for this wannabe-game? scaled version
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« Last Edit: November 03, 2014, 12:53:27 AM by 08--n7.r6-79.84 »
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SolarLune
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« Reply #8444 on: October 31, 2014, 04:20:47 PM » |
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It's kinda blocky and hard to read, to the point of blurriness (although the pixels are sharp). What's the game about? Oh, is it an RTS (judging by the little bar above the red block in the second shot)?
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08--n7.r6-79.84
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« Reply #8445 on: November 01, 2014, 12:24:07 AM » |
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It's kinda blocky and hard to read, to the point of blurriness (although the pixels are sharp). What's the game about? Oh, is it an RTS (judging by the little bar above the red block in the second shot)?
I have not decided yet, but most likely it will be a roguelike(like)(likelike), with some influences from Fallout.
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happymonster
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« Reply #8446 on: November 01, 2014, 02:03:23 AM » |
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It's kinda blocky and hard to read, to the point of blurriness (although the pixels are sharp). What's the game about? Oh, is it an RTS (judging by the little bar above the red block in the second shot)?
I have not decided yet, but most likely it will be a roguelike(like)(likelike), with some influences from Fallout. I think it's a little too low res at the moment. I'd love to see what you can do for a rogue style game at a higher resolution! Your art is really great
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Jad
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« Reply #8447 on: November 02, 2014, 03:42:21 PM » |
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rabbit's schtick is to be unnecessarily rude
he knows. hes just giving me shit. ray and i are bf and bf. I have to read it ALL THE TIME : ((
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Blambo
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« Reply #8448 on: November 02, 2014, 04:01:06 PM » |
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jad we have to see your stupid good work all the time and it makes us mad
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08--n7.r6-79.84
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« Reply #8449 on: November 03, 2014, 12:54:19 AM » |
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I think it's a little too low res at the moment. I'd love to see what you can do for a rogue style game at a higher resolution! Your art is really great Thanks! Yeah, I know that there are problems with readability and it's too blurry, but for some reason I'm very interested in this style and really like to draw it. I can't stop.
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Rat Casket
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« Reply #8450 on: November 03, 2014, 05:07:08 AM » |
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rabbit's schtick is to be unnecessarily rude
he knows. hes just giving me shit. ray and i are bf and bf. I have to read it ALL THE TIME : (( does it help that i love you?
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beeglebug
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« Reply #8451 on: November 03, 2014, 07:19:28 AM » |
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Trying out some more ideas for my space man thing. I tried adding some basic lighting (inspired by Roguelight), I kind of like it. Any opinions?
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Cellusious
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« Reply #8452 on: November 06, 2014, 08:35:13 AM » |
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fatBread
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« Reply #8453 on: November 06, 2014, 11:50:29 AM » |
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Trying out some more ideas for my space man thing. I tried adding some basic lighting (inspired by Roguelight), I kind of like it. Any opinions? I really dig that art style. It's simple yet very pleasing. What kind of game is it?
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Dr.Electro
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« Reply #8454 on: November 06, 2014, 02:24:19 PM » |
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did this quickie a while back - made with blender and stolen textures from revenge of shinobee.
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MrBones
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« Reply #8455 on: November 06, 2014, 02:30:05 PM » |
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cool style, i like the minimalism
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beeglebug
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« Reply #8456 on: November 07, 2014, 02:05:44 AM » |
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Trying out some more ideas for my space man thing. I tried adding some basic lighting (inspired by Roguelight), I kind of like it. Any opinions? I really dig that art style. It's simple yet very pleasing. What kind of game is it? I'm not 100% sure at the moment, but i'm leaning towards a very simple procedural exploration thing. I want to finally finish something for a change, so i'm deliberately keeping the scope small.
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JasonPickering
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« Reply #8457 on: November 07, 2014, 04:46:48 AM » |
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Trying out some more ideas for my space man thing. I tried adding some basic lighting (inspired by Roguelight), I kind of like it. Any opinions? I really dig that art style. It's simple yet very pleasing. What kind of game is it? I'm not 100% sure at the moment, but i'm leaning towards a very simple procedural exploration thing. I want to finally finish something for a change, so i'm deliberately keeping the scope small. I have something very similar oddly enough, and also could not really think of what type of game to make
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Rat Casket
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« Reply #8458 on: November 07, 2014, 05:16:25 AM » |
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everybody is making that game dont worry.
just keep making it.
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alvarop
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« Reply #8459 on: November 07, 2014, 05:50:21 AM » |
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that's so odd. the vibe is really different though
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