"Damn, there's no way out...
What do we do now?"
"There must be another way"
"Light up a torch.
We have to find it"About the game
The game focuses around two brothers who are trapped into a cave and can no longer leave.
From that point, they decide to keep digging trying to find another way out.
The game is basically a two players roguelike, but with particular mechanics which force the players to communicate and take decisions together in order to progress further and survive.
Food must be gathered to prevent starvation while coal must be mined in order to keep the torch lit.
Multiple runs allow the players to level up and gain new abilities which make runs in the cave easier.
This idea was born from the 2015 GGJ and it was taken and developed recently.
Current stateThe game is currently in an early phase. The main engine is working but the main features of the game still require a lot of polishing.
There are currently only two monsters in the actual version: bats and spiders. They can't be fought directly: the first one can be kept away by the player with the torch while spiders can be trapped in holes.
The cave is randomly generated at every run.
I'll try to come back here as often as I can to write news about the progression of the game
MediaThe only screenshot I've made so far:
Final thoughtsI apologize for any mistake I may have made while writing this post, I'm an italian student so english is not my first language.
Hope to see someone around. Feel free to drop comments below!
Thank you!