Oddball
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« Reply #40 on: January 26, 2011, 08:11:33 AM » |
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I have a host/server set up on what will hopefully be a better connection. I'm going to try and keep it running all evening so if anyone fancies popping in to chat/debate you're welcome.
Status: Offline
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« Last Edit: January 26, 2011, 11:17:24 AM by Oddball »
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Fluff
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« Reply #41 on: January 26, 2011, 09:07:33 AM » |
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Idea: what if users could create topics?
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Chubysnow
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« Reply #42 on: January 26, 2011, 09:48:13 AM » |
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Oddbal, can you also add microphone compatibility so that we may discuss verbally?
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Oddball
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« Reply #43 on: January 26, 2011, 11:20:33 AM » |
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Idea: what if users could create topics?
That would be nice. It would save me having to think up more topics. Oddbal, can you also add microphone compatibility so that we may discuss verbally?
I have no idea how I would go about doing that. I'm new to developing for online play so I'm keeping it basic.
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Oddball
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« Reply #44 on: February 15, 2011, 01:40:29 AM » |
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I'm calling it finished now as I have real work to concentrate on. I hope you guys enjoy it.
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« Last Edit: February 15, 2011, 06:29:32 AM by Oddball »
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Derek
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« Reply #45 on: February 16, 2011, 06:28:12 PM » |
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Carrie Nation
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« Reply #46 on: February 16, 2011, 07:23:21 PM » |
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Hosting a server right now if anyone wants to come be proven wrong.
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increpare
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« Reply #47 on: March 13, 2011, 07:24:16 AM » |
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Tried to use it just there and got a crash (Has just set up and entered a new room) Process: arguementor [49036] Path: /Users/icecube/Downloads/arguementor 2.app/Contents/MacOS/arguementor Identifier: arguementor Version: ??? (???) Code Type: X86 (Native) Parent Process: launchd [148]
Date/Time: 2011-03-13 15:26:39.075 +0000 OS Version: Mac OS X 10.6.6 (10J567) Report Version: 6
Interval Since Last Report: 378945 sec Crashes Since Last Report: 4 Per-App Crashes Since Last Report: 1 Anonymous UUID: 0942C51B-C8EE-4608-A27E-0D9B7C3F29CB
Exception Type: EXC_BAD_ACCESS (SIGBUS) Exception Codes: KERN_PROTECTION_FAILURE at 0x000000000000002e Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Application Specific Information: objc_msgSend() selector name: _recursiveBreakKeyViewLoop
Thread 0 Crashed: Dispatch queue: com.apple.main-thread 0 libobjc.A.dylib 0x975b0ed7 objc_msgSend + 23 1 arguementor 0x000388ee -[WindowView dealloc] + 254 2 com.apple.CoreFoundation 0x98f01f38 CFRelease + 152 3 com.apple.CoreFoundation 0x98f2ec6d _CFAutoreleasePoolPop + 253 4 com.apple.Foundation 0x92fea0aa NSPopAutoreleasePool + 76 5 com.apple.Foundation 0x92feaf06 -[NSAutoreleasePool release] + 130 6 arguementor 0x000029f5 bbFlushAutoreleasePool + 37 7 arguementor 0x00052382 bbSystemWait + 34 8 arguementor 0x00050551 _brl_system_TMacOSSystemDriver_Wait + 11 9 arguementor 0x0005002d 60 + 23 10 arguementor 0x0002abd7 3 + 0 11 arguementor 0x00004bd1 65 + 5 12 arguementor 0x000033bc 290 + 5 13 arguementor 0x0000294a 4 + 20 14 arguementor 0x00002a7e run + 78 15 com.apple.Foundation 0x92ffc4df _nsnote_callback + 176 16 com.apple.CoreFoundation 0x98f50793 __CFXNotificationPost + 947 17 com.apple.CoreFoundation 0x98f5019a _CFXNotificationPostNotification + 186 18 com.apple.Foundation 0x92ff1384 -[NSNotificationCenter postNotificationName:object:userInfo:] + 128 19 com.apple.Foundation 0x92ffe789 -[NSNotificationCenter postNotificationName:object:] + 56 20 com.apple.AppKit 0x91a51422 -[NSApplication _postDidFinishNotification] + 125 21 com.apple.AppKit 0x91a51332 -[NSApplication _sendFinishLaunchingNotification] + 74 22 com.apple.AppKit 0x91ba84ed -[NSApplication(NSAppleEventHandling) _handleAEOpen:] + 274 23 com.apple.AppKit 0x91ba810d -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 101 24 com.apple.Foundation 0x930317a4 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 511 25 com.apple.Foundation 0x93031568 _NSAppleEventManagerGenericHandler + 228 26 com.apple.AE 0x953c2f58 aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned long, unsigned char*) + 166 27 com.apple.AE 0x953c2e57 dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 43 28 com.apple.AE 0x953c2d61 aeProcessAppleEvent + 197 29 com.apple.HIToolbox 0x91515389 AEProcessAppleEvent + 50 30 com.apple.AppKit 0x91a219ca _DPSNextEvent + 1420 31 com.apple.AppKit 0x91a20fce -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 156 32 com.apple.AppKit 0x919e3247 -[NSApplication run] + 821 33 arguementor 0x00002fa7 main + 999 34 arguementor 0x00002439 _start + 208 35 arguementor 0x00002368 start + 40
Thread 1: Dispatch queue: com.apple.libdispatch-manager 0 libSystem.B.dylib 0x995dc982 kevent + 10 1 libSystem.B.dylib 0x995dd09c _dispatch_mgr_invoke + 215 2 libSystem.B.dylib 0x995dc559 _dispatch_queue_invoke + 163 3 libSystem.B.dylib 0x995dc2fe _dispatch_worker_thread2 + 240 4 libSystem.B.dylib 0x995dbd81 _pthread_wqthread + 390 5 libSystem.B.dylib 0x995dbbc6 start_wqthread + 30
Thread 2: 0 libSystem.B.dylib 0x995dba12 __workq_kernreturn + 10 1 libSystem.B.dylib 0x995dbfa8 _pthread_wqthread + 941 2 libSystem.B.dylib 0x995dbbc6 start_wqthread + 30
Thread 3: 0 libSystem.B.dylib 0x995b615a semaphore_timedwait_signal_trap + 10 1 libSystem.B.dylib 0x995e3ce5 _pthread_cond_wait + 1066 2 libSystem.B.dylib 0x99612ac8 pthread_cond_timedwait_relative_np + 47 3 com.apple.audio.CoreAudio 0x956953c7 CAGuard::WaitFor(unsigned long long) + 219 4 com.apple.audio.CoreAudio 0x956983f9 CAGuard::WaitUntil(unsigned long long) + 289 5 com.apple.audio.CoreAudio 0x95695cf6 HP_IOThread::WorkLoop() + 1892 6 com.apple.audio.CoreAudio 0x9569558d HP_IOThread::ThreadEntry(HP_IOThread*) + 17 7 com.apple.audio.CoreAudio 0x956954a4 CAPThread::Entry(CAPThread*) + 140 8 libSystem.B.dylib 0x995e385d _pthread_start + 345 9 libSystem.B.dylib 0x995e36e2 thread_start + 34
Thread 4: 0 libSystem.B.dylib 0x995dba12 __workq_kernreturn + 10 1 libSystem.B.dylib 0x995dbfa8 _pthread_wqthread + 941 2 libSystem.B.dylib 0x995dbbc6 start_wqthread + 30
Thread 5: 0 libSystem.B.dylib 0x995dba12 __workq_kernreturn + 10 1 libSystem.B.dylib 0x995dbfa8 _pthread_wqthread + 941 2 libSystem.B.dylib 0x995dbbc6 start_wqthread + 30
Thread 0 crashed with X86 Thread State (32-bit): eax: 0x00132830 ebx: 0x91b8d811 ecx: 0x921da1ca edx: 0x0000000e edi: 0x00130b80 esi: 0xa020c0d8 ebp: 0xbfffe9e8 esp: 0xbfffe998 ss: 0x0000001f efl: 0x00010206 eip: 0x975b0ed7 cs: 0x00000017 ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037 cr2: 0x0000002e
Binary Images: 0x1000 - 0x66ff7 +arguementor ??? (???) <CD1448F0-9820-B091-B447-FCBF0483E566> /Users/icecube/Downloads/arguementor 2.app/Contents/MacOS/arguementor 0x2c7000 - 0x2cbff3 com.apple.audio.AudioIPCPlugIn 1.1.6 (1.1.6) <F402CF88-D96C-42A0-3207-49759F496AE8> /System/Library/Extensions/AudioIPCDriver.kext/Contents/Resources/AudioIPCPlugIn.bundle/Contents/MacOS/AudioIPCPlugIn 0x2d0000 - 0x2d6ffb com.apple.audio.AppleHDAHALPlugIn 1.9.9 (1.9.9f12) <82BFF5E9-2B0E-FE8B-8370-445DD94DA434> /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn 0x70000000 - 0x700cbff3 com.apple.audio.units.Components 1.6.3 (1.6.3) <5DA35A22-1B05-6BD3-985A-26A7A2CD6289> /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio 0x8fe00000 - 0x8fe4162b dyld 132.1 (???) <A4F6ADCC-6448-37B4-ED6C-ABB2CD06F448> /usr/lib/dyld 0x90003000 - 0x9003cff7 libcups.2.dylib 2.8.0 (compatibility 2.0.0) <E0D512DD-365D-46A0-F50C-435BC250424F> /usr/lib/libcups.2.dylib 0x90050000 - 0x9005cff7 libkxld.dylib ??? (???) <F0E915AD-6B32-0D5E-D24B-B188447FDD23> /usr/lib/system/libkxld.dylib
<snipped>
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Oddball
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« Reply #48 on: March 13, 2011, 04:17:30 PM » |
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That's odd. I'm running Mac OS X too and I'm not getting the crash. I did have a similar crash with an earlier version, which I never found the cause of. Are you using the latest download? I'll have to take another look. At least it makes a change from always having to debug the Windows version of my stuff.
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increpare
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« Reply #49 on: March 13, 2011, 04:40:25 PM » |
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yes, 'twas the latest download
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Froshin
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« Reply #50 on: March 15, 2011, 12:52:24 PM » |
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Hi! I know you called it finished, but there's more potential to it! D: This software / game / tool seems to have a lot of potential to me. I can imagine a well-moderated, 20 person room arguing over whatever.
But there's a couple of things lacking that I'd really love to have implented!
For instance, say someone's got a fanbase of some sort, and picked 20 persons to decide if they're against or with implenting something to his game or whatever the case might be? This tool could be both usefull and entertaining. Quick and clean.
In this case, the person would probably want to customise the options, right?
Erm. Herpderp. Here's a list of features I think would be enhancing:
Pre-server select menu. ( Server browser, connect to Ip button ) Connect to IP Custom buttons/sides/choices/whatever Custom time limit
Overall, I've had two freind trying to host, both who is experienced enough to generally do it well without problems - Both failing. They're both on windows 7 as far as I know.
Cheers to a good software!
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« Last Edit: March 15, 2011, 01:04:41 PM by Froshin »
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Oddball
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« Reply #51 on: March 15, 2011, 03:25:13 PM » |
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Thanks for trying it. Your suggestions have already been posed several times, but to be honest Argue Mentor was only ever intended for the versus compo and as such I have little inclination to expand upon it now the deadline has passed. They are good suggestions that I'm sure would improve the experience but they are unlikely to happen now. To host a room you need to forward port 42,000 if you are behind a router. This is also sometimes called a virtual server on many routers. You will also need to know your computer's local IP to set it up properly. Below are the settings for my Belkin router. After that it's just a matter of telling your firewall to allow connections to and from the application. I've hosted successfully from Mac OS X, Windows 7 and XP, Ubuntu, and also Windows 7 running through parallels on a Mac. My only problem with hosting for any length of time is my crappy internet connection which seems to go down every 15 minutes.
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