stuhp84
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« Reply #4600 on: October 03, 2014, 07:50:15 PM » |
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Shurikens!
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Lautaro
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« Reply #4601 on: October 03, 2014, 09:49:28 PM » |
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Testing fighters in my current project (is a space RTS called Nomad Fleet):
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TeeGee
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« Reply #4602 on: October 03, 2014, 10:17:40 PM » |
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Finally at the stage where I can show full screenshots of the new Bonfire, with all core heroes in!
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ktch
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« Reply #4603 on: October 03, 2014, 11:40:53 PM » |
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Pehesse
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« Reply #4604 on: October 04, 2014, 01:48:43 AM » |
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The unmask event! If you happen to lose an official match, you'll be given this last chance to escape. If you succeed, you'll make it safely home with nothing but your ego bruised... and a noticeable drop in your reputation. If you fail, well... time to reload :-D
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indrekv
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« Reply #4605 on: October 04, 2014, 03:00:01 AM » |
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Ganging up against the living dead is always a good idea. Showing ZombieRun co-op mode in action with 4 player behind the screen.
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Mystic River Games
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« Reply #4606 on: October 04, 2014, 04:05:47 AM » |
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Wheneven a ship is attacked there is a possibility that a breach can happen, oxygen in the modules affected will be lost and with that the crew located in those rooms. Two big holes are shown in this screenshot while I am inspecting the damage on my ship.
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mattestache
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« Reply #4608 on: October 04, 2014, 07:27:52 AM » |
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Gentlemen brawling over one gun!
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« Last Edit: October 04, 2014, 07:34:05 AM by mattestache »
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chrisDeneos
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« Reply #4609 on: October 04, 2014, 07:38:37 AM » |
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One of my game boss :
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Ultima Ratio Regum
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« Reply #4610 on: October 04, 2014, 08:15:57 AM » |
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Exploring a foreign city in Ultima Ratio Regum:
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LittleDemon
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« Reply #4611 on: October 04, 2014, 08:23:51 AM » |
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Alec S.
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« Reply #4613 on: October 04, 2014, 09:26:32 AM » |
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This is a stick-up!
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jiitype
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« Reply #4614 on: October 04, 2014, 09:57:20 AM » |
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^ the man with a name lol from the devlog
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iambored
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« Reply #4616 on: October 04, 2014, 10:08:55 AM » |
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Implemented lighting!
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matriax
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« Reply #4617 on: October 04, 2014, 10:21:03 AM » |
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hazeman
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« Reply #4619 on: October 04, 2014, 11:01:09 AM » |
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Not very impressive, but these show that I now have a menu system where you can customize the buttons/ keys. If anyone wants to know how to do this in game maker studio, just message me!
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------------------------------------------------ Twitter @xanthousray
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