Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411603 Posts in 69388 Topics- by 58445 Members - Latest Member: gravitygat

May 08, 2024, 01:00:22 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsDeveloperArt (Moderator: JWK5)Mockups, or the "Please say this is going to be a game" thread
Pages: 1 ... 246 247 [248] 249 250 ... 466
Print
Author Topic: Mockups, or the "Please say this is going to be a game" thread  (Read 2638262 times)
Ashkin
Guest
« Reply #4940 on: May 30, 2012, 08:52:50 PM »

@Ashkin: I'm making this into a game since you won't.


Ashkin the miner, Krammy the dungeon man, JMickl the dog, Slrlun the whatever his avatar is
whoops i thought sprites were 16x16 and he was just being clever with them  Facepalm

edit: KRAMLACK YOU FITTED LAIKA INTO 64 PIXELS

totally considering coding this....
This whole time I thought it was some kind of solar boy. Also I pm'd JMickle.
yes
YES
dibs creative director
EDIT:


blablalblab
Coo' <3
« Last Edit: May 30, 2012, 10:55:09 PM by Ashkin » Logged
BlueSweatshirt
Level 10
*****

the void


View Profile WWW
« Reply #4941 on: May 30, 2012, 09:44:09 PM »

stupid ideas guy, you contribute nothing to the project.
shuttup I didn't ONLY do game design on Kyoto fffuuuuu  Who, Me?


That said, I think that HUD could be redesigned to be loads better.
You should keep at it if you're really going to make the game.
Logged

Miko Galvez
Level 7
**


Designer & Engineer


View Profile WWW
« Reply #4942 on: May 31, 2012, 08:32:46 AM »



Which has the better color scheme (background)? Also, not a mockup but an actual screenieee  Beer!
« Last Edit: May 31, 2012, 08:43:16 AM by Medevenx » Logged

paste
Level 6
*


BARF!


View Profile WWW
« Reply #4943 on: May 31, 2012, 08:39:18 AM »

thing i'm working on now:
Logged

rivon
Level 10
*****



View Profile
« Reply #4944 on: May 31, 2012, 10:57:44 AM »

Medevenx: the first is better as it's more subtle. You should try to hide the tiliness a bit though.
Logged
Manuel Magalhães
Forum Dungeon Master
Level 10
*****



View Profile WWW
« Reply #4945 on: May 31, 2012, 11:08:46 AM »

 
(pics)
I prefer the first one. Nice spriting and color work.
Logged

pyteo
Level 0
**


View Profile
« Reply #4946 on: May 31, 2012, 11:10:42 AM »



Which has the better color scheme (background)? Also, not a mockup but an actual screenieee  Beer!

Because of the background, the character is not clearly readable.
Maybe something like this?

Logged
Ashkin
Guest
« Reply #4947 on: May 31, 2012, 11:28:09 AM »

thing i'm working on now:

Wizorb.
Logged
Quarry
Level 10
*****


View Profile
« Reply #4948 on: May 31, 2012, 11:34:28 AM »

Knightorb
Logged
Landshark RAWR
Level 10
*****



View Profile
« Reply #4949 on: May 31, 2012, 06:12:00 PM »

squireorb
Logged

PsySal
Level 8
***


Yaay!


View Profile WWW
« Reply #4950 on: May 31, 2012, 06:14:07 PM »

thing i'm working on now:


Slimes with curly-cue hair is my awesome thing given to me by this thread for today!!

Also: "Wot's WIZORB?" ... OR ... "I can't believe somebody cloned Arkanoid!!</sarc>" =) ... OR ... "Captain ORBious"

Which is to say, I find nothing wrong with this =)
Logged
wademcgillis
Guest
« Reply #4951 on: May 31, 2012, 06:25:03 PM »

Cucumber Quest: The Game. Never coming to any system or browser near you.



This webcomic is amazing: http://cucumber.gigidigi.com/
Logged
Miko Galvez
Level 7
**


Designer & Engineer


View Profile WWW
« Reply #4952 on: May 31, 2012, 08:23:25 PM »

I can't see the image you posted pyteo Sad
Logged

paste
Level 6
*


BARF!


View Profile WWW
« Reply #4953 on: May 31, 2012, 10:44:23 PM »

Wizorb.

yeah, i know it resembles wizorb, but the gameplay will be substantially different (aside from the obvious breakout similarity)
Logged

Miko Galvez
Level 7
**


Designer & Engineer


View Profile WWW
« Reply #4954 on: June 01, 2012, 04:36:04 AM »

@pyteo



the game is supposed to be played on a 2x scale and here i updated the colors
Logged

pyteo
Level 0
**


View Profile
« Reply #4955 on: June 01, 2012, 05:36:12 AM »

@pyteo



the game is supposed to be played on a 2x scale and here i updated the colors

Do you see it now?

Logged
Ashkin
Guest
« Reply #4956 on: June 01, 2012, 08:16:47 PM »

FINE I'LL FINISH IT

Many thanks to the folks at #poppenkast <3
Logged
Quarry
Level 10
*****


View Profile
« Reply #4957 on: June 01, 2012, 09:35:12 PM »

UI don't fit thy game
Logged
Ashkin
Guest
« Reply #4958 on: June 01, 2012, 09:37:42 PM »

UI don't fit thy game
Please be more constructive with your feedback.
Logged
SolarLune
Level 10
*****


It's been eons


View Profile WWW
« Reply #4959 on: June 01, 2012, 10:24:33 PM »

It's a bit gray to me - maybe make the buttons and the text in the highlighted column for "JMICKL" the same color as the sand? And then consider white text for the buttons? Looks great, still. Nice job!
Logged

Pages: 1 ... 246 247 [248] 249 250 ... 466
Print
Jump to:  

Theme orange-lt created by panic