Scut Fabulous
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« Reply #22040 on: April 08, 2013, 01:10:36 PM » |
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All aboard the run-cycle party wagon!
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Shawny
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« Reply #22041 on: April 08, 2013, 01:36:51 PM » |
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Rat Casket
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« Reply #22042 on: April 08, 2013, 01:37:11 PM » |
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All aboard the run-cycle party wagon! Fuck yessss.
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happymonster
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« Reply #22043 on: April 08, 2013, 02:04:02 PM » |
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All aboard the run-cycle party wagon! Apart from the pause, great!!
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Carrion
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« Reply #22044 on: April 08, 2013, 02:19:20 PM » |
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All aboard the run-cycle party wagon! Apart from the pause, great!! I kinda like the pause actually. Makes it looks like he's trying to run in super heavy armor.
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SolarLune
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« Reply #22045 on: April 08, 2013, 02:49:18 PM » |
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All aboard the run-cycle party wagon!
That is darn smooth.
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Shawny
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« Reply #22046 on: April 08, 2013, 05:16:11 PM » |
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spriting my jojo babies
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DustyDrake
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« Reply #22047 on: April 08, 2013, 05:42:48 PM » |
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Not a run cycle, but I worked on some more of the Justice League
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Slow
Level 1
chirp
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« Reply #22048 on: April 08, 2013, 06:26:40 PM » |
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Saw a palette and made a ghost with it.
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mushbuh
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« Reply #22049 on: April 08, 2013, 06:36:27 PM » |
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<br />
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saibot216
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« Reply #22050 on: April 08, 2013, 08:01:23 PM » |
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Not a run cycle, but I worked on some more of the Justice League So far so good! I first saw the lack of arms and was concerned, but I got it now.
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DustyDrake
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« Reply #22051 on: April 08, 2013, 08:30:24 PM » |
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Arms are one of the things I add later, since they overlap parts of the torso, or I add them in via code.
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Strife
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« Reply #22052 on: April 08, 2013, 11:26:08 PM » |
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Will shade later. I also need to blow it up to about 4 times its current size since it's part of a stage.
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happymonster
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« Reply #22053 on: April 08, 2013, 11:28:41 PM » |
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Lovely! I really like your character.
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Zarkonnen
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Games! Kittens! Wine!
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« Reply #22054 on: April 09, 2013, 02:06:14 AM » |
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Baron von Hammerhai! General Beetle! I should try animating these sometime, actually.
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jwaap
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« Reply #22055 on: April 09, 2013, 02:11:41 AM » |
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JobLeonard
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« Reply #22056 on: April 09, 2013, 02:16:42 AM » |
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Arms are one of the things I add later, since they overlap parts of the torso, or I add them in via code. I thought it was for adding the speed lines/motion blur/whatever we settled on calling it separately?
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Carrion
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« Reply #22057 on: April 09, 2013, 10:18:54 AM » |
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As for the palette you see in a lot of my stuff: It's from a game I am/was/maybe working on. I'm working on expanding the game's aesthetic but i'm also being as safe as possible trying to preserve atmosphere. So I thought you guys might fancy this a bit more. Has more contrast than my usual pieces and I expanded the palette as well. Feedback is always appreciated. floating island yay
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Cellusious
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« Reply #22058 on: April 09, 2013, 02:06:08 PM » |
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Maud'Dib Atreides
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« Reply #22059 on: April 09, 2013, 06:29:13 PM » |
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So apparently, being an "expert" on galaxies and astro sci-fi, (or maybe just my abnormal interest in space and an introvert nature reading sci fi novels), I was asked to draw what I believed a Martian would have looked like ages ago when the planet could have supported life. I assure you every pixel was placed with precision and love I like this one. I made it in MS paint. Did another one in MS paint, loading screen with my game's hero
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« Last Edit: April 09, 2013, 06:36:52 PM by Galaxy »
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Guy: Give me all of your money. Chap: You can't talk to me that way, I'M BRITISH! Guy: Well, You can't talk to me that way, I'm brutish. Chap: Somebody help me, I'm about to lose 300 pounds! Guy: Why's that a bad thing? Chap: I'M BRITISH.
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