Mark Mayers
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« Reply #7120 on: February 27, 2016, 03:10:28 PM » |
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Creating more Desolus environments, this is a forest/marsh area.
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FoxShins
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« Reply #7121 on: February 27, 2016, 03:44:12 PM » |
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New tower for Take The Throne:
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SeanNoonan
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« Reply #7122 on: February 27, 2016, 04:48:51 PM » |
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Working on the last level for Jack B. Nimble...
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Cipheres
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« Reply #7123 on: February 27, 2016, 05:07:17 PM » |
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Testing some new lighting effects for my game Time Whisper
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Photon
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« Reply #7124 on: February 27, 2016, 05:51:15 PM » |
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Despite the fact that I probably won't play the vast majority of the games shown here, the morale boost from seeing what everyone is up to is just fantastic.
Keep this wonderful nonsense up. I like it. Maybe one day I'll finally post something of my own.
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thewojnartist
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« Reply #7125 on: February 27, 2016, 07:12:07 PM » |
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New mechanic! Yay!
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GrinningPickle
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« Reply #7127 on: February 27, 2016, 09:00:01 PM » |
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This week we're showing the Teller up close pastel colors happening in this scene here by the lake We also lifted the veil a bit: First Detail on IndieDB. Cheers.
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« Last Edit: March 02, 2016, 07:06:09 AM by GrinningPickle »
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Joh
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« Reply #7128 on: February 27, 2016, 09:42:03 PM » |
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nothing too exiting, what ive been working on: some dev-view with many abilities. Unfortunately won't be in-game for players, but still pretty neat. damage people, change relationship, change people locations, knowledge, all on-the fly! hope it gets some use. from Project Killer
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TheChaoticGood
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« Reply #7129 on: March 01, 2016, 11:25:59 PM » |
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Hanksha: Lovely bonfire indeed! Hardland's random generation has been getting lots of love lately, one of them is A* path finding for roads between landmarks. It makes for natural looking serpentine roads on steep climbs and finds it's way around entire mountains: (current generation time is around 1-2 minutes for 3km * 3km map. Includes the different noises, erosion, roads, handmade landmark insertion & blending) Where can I get more info? Your indiedb page seems out of date.
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Luxorix
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« Reply #7130 on: March 03, 2016, 09:02:57 AM » |
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io3 creations
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« Reply #7131 on: March 03, 2016, 10:05:58 AM » |
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It's official. This thread has become Screenshot *ANY*day
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gimymblert
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« Reply #7132 on: March 03, 2016, 10:37:19 AM » |
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ask a mod to change the name
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diegzumillo
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« Reply #7133 on: March 03, 2016, 07:41:56 PM » |
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There are many other topics like 'what are you working now', 'show us your pixel work', 'gifs of games etc' where people can post screenshots at will. I like this topic as a once a week thing, it gives me a small thing to look forward, get a feel of the devlogs that got work done this week, or a short deadline to work on my project the current week so I'll have something to show saturday. I feel like this random day imposition adds something good to it, but that's my opinion.
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b∀ kkusa
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« Reply #7135 on: March 04, 2016, 03:20:49 AM » |
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this topic needs a more severe moderation. Just delete anything not posted on Saturday and then it's fine. It's naive to believe that people respect rules.
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Cobralad
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« Reply #7136 on: March 04, 2016, 03:43:43 AM » |
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its naive to believe that rules on video game maker forum are serious business.
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b∀ kkusa
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« Reply #7137 on: March 04, 2016, 03:48:35 AM » |
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it's not about serious business, it's just about respect. It's one topic where you can promote your game. You'd notice that some people are just posting here to promote their game. The fact that it's only once a week is what makes it special.
If now any dumbface comes to post his ugly screenshot on any other day. then it loses it's meaning.
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Cobralad
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« Reply #7138 on: March 04, 2016, 03:57:31 AM » |
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good stand on guard of videogames, your effort is appreciated in protecting their sacred name.
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Luxorix
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« Reply #7139 on: March 04, 2016, 04:39:59 AM » |
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Good. I'll post screenshots only on Saturday.
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