Renton
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« Reply #40 on: July 11, 2009, 06:45:06 AM » |
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moi
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« Reply #41 on: July 11, 2009, 06:50:48 AM » |
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I'm thinking a lot of these could be easily turned into a game with something like Construct.
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subsystems subsystems subsystems
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JaJitsu
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« Reply #42 on: July 11, 2009, 10:23:41 AM » |
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Sereneworx that is so cool. I would love to play that.
Especially if he never, ever stops screaming. I mean, it could be a nice, diverse, lengthy scream. Maybe even drawing procedurally from a library of screams. That or AND duelling banjo music. Also, this thread, she is beautiful. I hope SOMETHING gets made out of these. I don't even care which ones. You're all winners. But, you'd be significantly MORE of a winner with one of these games under your belt. anndd cue the banjo solo. haha, i love the little character.
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pgil
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« Reply #43 on: July 11, 2009, 11:06:13 AM » |
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« Last Edit: July 11, 2009, 11:25:33 AM by pgil »
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pen
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« Reply #44 on: July 11, 2009, 11:54:47 AM » |
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This is totally almost done (first tile-based mockup... EVER!)
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I AM FREE!
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pen
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« Reply #45 on: July 11, 2009, 01:03:57 PM » |
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Please be a custom starship space shooter strategy game concept
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I AM FREE!
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andy wolff
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« Reply #46 on: July 11, 2009, 01:41:33 PM » |
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That definitely looks like a puzzle game i drew a mockup
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michael
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« Reply #48 on: July 11, 2009, 09:19:44 PM » |
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spaceships
Please be a custom starship space shooter strategy game concept this is our super secret project
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you rob the bank, i'll rob stewart
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Inanimate
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« Reply #49 on: July 11, 2009, 10:08:38 PM » |
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Those are really nice colors, pen.
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JaJitsu
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« Reply #50 on: July 11, 2009, 10:12:19 PM » |
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spaceships
Please be a custom starship space shooter strategy game concept this is our super secret project At first glance it kind of looked like a drum set.
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AdamAtomic
*BARF*
Level 9
hostess w/ the mostest
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« Reply #51 on: July 11, 2009, 10:22:47 PM » |
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cup full of magic charisma
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johnnoz
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« Reply #52 on: July 11, 2009, 10:25:52 PM » |
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reeeeeeeeeeaaaaaalllly like the art style for 'Sabotage' and the look of what game it would be :D
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Renton
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« Reply #53 on: July 11, 2009, 10:34:08 PM » |
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I had a concept for a game similar to this. A shame there aren't many games with engineers as their heroes.
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Paint by Numbers
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« Reply #54 on: July 11, 2009, 11:57:16 PM » |
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A long, long train travels down an endless tunnel. Each and every car in it is a village, and every village hates everyone else.
I was planning on having the game set up like an exploration game without a goal, but eventually you would come to a vast city built on top of a car, whose entire purpose was to try to sever the links between its car and the traincar ahead. Their logic would be that of they cut themselves off from the front of the train, everyone behind them would be free to go where they please. I don't know whether they would be correct or not. A game where your enemies can fall in love with you? My artistic vision for both of these games is much different than anything that I could possibly actually do, so they're both pretty much nonexistent. If only I could make games that look and play like my mockups. I'd be so much more satisfied.
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EFX
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« Reply #55 on: July 12, 2009, 01:59:35 AM » |
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Well hello mister fancy pants. Let me tell ya, you aint leadin' but two things right now; Jack and shit. And Jack left town.
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johnnoz
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« Reply #56 on: July 12, 2009, 02:06:40 AM » |
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something i cooked up today spent waaaay longer on this then I intended XD
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pgil
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« Reply #57 on: July 12, 2009, 06:17:41 AM » |
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Quoted for awesome. Is the missile silo using the Sega Master palette?
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moi
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« Reply #58 on: July 12, 2009, 06:52:00 AM » |
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stuff
Awesome on all accounts. Like everything on this thread.
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subsystems subsystems subsystems
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Krumbs
Level 1
Huun Huur Tu
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« Reply #59 on: July 12, 2009, 07:10:44 AM » |
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I think I used chunks of Ivan's original background for this? These two must be made into games immediately. Especially the first one.
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