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SalmanShh
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« Reply #7781 on: July 19, 2016, 02:24:09 PM » |
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darkhog
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« Reply #7782 on: July 20, 2016, 02:28:28 AM » |
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Nice one, SalmanShh! Background is kinda empty tho, could use some nice parallax.
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Be a computer virus!I cannot C well, so I stick with simpler languages. There are no impossible things, there is only lack of skill.
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contingent99
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« Reply #7783 on: July 20, 2016, 09:53:01 AM » |
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Showing off the permafrost cube relic in Wizard of Legend! It adds a chance to freeze any target hit, regardless of what spell type you used.
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SalmanShh
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« Reply #7784 on: July 20, 2016, 02:51:45 PM » |
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Ian_A
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« Reply #7785 on: July 21, 2016, 03:45:01 AM » |
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CRIMSON KEEP - First Person Action Roguelite
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2ndStudio
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« Reply #7786 on: July 21, 2016, 04:29:21 AM » |
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nialltl
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« Reply #7787 on: July 21, 2016, 04:29:57 AM » |
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@SalmanShh that looks sick, I love that rolly polly motion PUDDLEDASH beginning to take form:
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Scifa
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« Reply #7789 on: July 22, 2016, 06:27:19 AM » |
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Aggressive AI fail!
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Shephf
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« Reply #7790 on: July 22, 2016, 11:01:18 PM » |
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Yet another physics puzzle:
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GalaethGames
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« Reply #7791 on: July 23, 2016, 03:00:51 AM » |
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Just lost 18-0 to the computer, with the code for the AI attack.
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Kinaetron
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« Reply #7792 on: July 23, 2016, 03:22:56 AM » |
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Here is a screenshot from a little puzzle platformer I'm making called Issho.
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Life sucks and then you die.
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Ian_A
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« Reply #7794 on: July 23, 2016, 05:24:20 AM » |
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CRIMSON KEEP - First Person Action Roguelite
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naezith
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« Reply #7795 on: July 23, 2016, 07:15:09 AM » |
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jack0088
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« Reply #7799 on: July 23, 2016, 12:24:09 PM » |
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Currently working on the in-game world editor for my 2d roguelike game Cavemen..
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Hobby game developer and Lua enthusiast. Currently working on Cavemen, an 8-bit roguelike. Engine of choice: Codea | Language of choice: LuaFallow me @twitter
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