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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 2156150 times)
nathy after dark
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Open Sourceress


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« Reply #7780 on: July 19, 2016, 08:52:22 AM »



A peculiar stone found in the wooded hills of Vermont. Its hieroglyphics don't seem to belong to any human language.  Noir
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SalmanShh
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@Salman_Shh


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« Reply #7781 on: July 19, 2016, 02:24:09 PM »

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darkhog
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« Reply #7782 on: July 20, 2016, 02:28:28 AM »

Nice one, SalmanShh! Background is kinda empty tho, could use some nice parallax.
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Be a computer virus!


I cannot C well, so I stick with simpler languages.

There are no impossible things, there is only lack of skill.
contingent99
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« Reply #7783 on: July 20, 2016, 09:53:01 AM »

Showing off the permafrost cube relic in Wizard of Legend!

It adds a chance to freeze any target hit, regardless of what spell type you used.

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SalmanShh
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@Salman_Shh


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« Reply #7784 on: July 20, 2016, 02:51:45 PM »

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Ian_A
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Indie Artist & Designer


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« Reply #7785 on: July 21, 2016, 03:45:01 AM »

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CRIMSON KEEP - First Person Action Roguelite
2ndStudio
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Game Developer


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« Reply #7786 on: July 21, 2016, 04:29:21 AM »

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nialltl
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pode racer


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« Reply #7787 on: July 21, 2016, 04:29:57 AM »

@SalmanShh that looks sick, I love that rolly polly motion

PUDDLEDASH beginning to take form:




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octopus racing -- Muddledash  |  first person skating -- flow state  |  twitter
Ogniok
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« Reply #7788 on: July 22, 2016, 02:17:36 AM »

Intensive Exposure is almost finished!

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Scifa
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« Reply #7789 on: July 22, 2016, 06:27:19 AM »

Aggressive AI fail!
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Shephf
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« Reply #7790 on: July 22, 2016, 11:01:18 PM »

Yet another physics puzzle:

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GalaethGames
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« Reply #7791 on: July 23, 2016, 03:00:51 AM »

Just lost 18-0 to the computer, with the code for the AI attack.
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Kinaetron
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« Reply #7792 on: July 23, 2016, 03:22:56 AM »

Here is a screenshot from a little puzzle platformer I'm making called Issho.

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Life sucks and then you die.
Jonathan Burroughs
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Co-founder Variable State


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« Reply #7793 on: July 23, 2016, 03:29:26 AM »

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Ian_A
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Indie Artist & Designer


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« Reply #7794 on: July 23, 2016, 05:24:20 AM »

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CRIMSON KEEP - First Person Action Roguelite
naezith
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Remnants of Naezith


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« Reply #7795 on: July 23, 2016, 07:15:09 AM »

Is this cool enough?  Ninja

https://twitter.com/naezith/status/756824089990397952
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j3x
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Scrap Galaxy developer


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« Reply #7796 on: July 23, 2016, 07:33:28 AM »

That looks fast and cool.



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Luna Indigo Studio
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« Reply #7797 on: July 23, 2016, 08:37:33 AM »

1st Comic Intro:


Pre-level screen:


Game frame:


More information in my devlog soon.
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CullenCoyote
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@cullenddwyer


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« Reply #7798 on: July 23, 2016, 11:30:09 AM »



little game that we have a v1 of on itch.io and are expanding right now for steam release: Handsome Mr. Frog  Gentleman
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Handsome Mr. Frog Released on Steam!
jack0088
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« Reply #7799 on: July 23, 2016, 12:24:09 PM »

Currently working on the in-game world editor for my 2d roguelike game Cavemen..  Well, hello there!

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Hobby game developer and Lua enthusiast. Currently working on Cavemen, an 8-bit roguelike.

Engine of choice: Codea | Language of choice: Lua
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