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TIGSource ForumsCommunityDevLogsCube Rampage (Arcade/Shooter)
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Author Topic: Cube Rampage (Arcade/Shooter)  (Read 3066 times)
matriax
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« on: September 25, 2016, 11:00:33 PM »

Had a dream a week ago about playing a game, so when i wake up i made the design i remembered on my notebook and started to develop and tweet each step/progress.

Here the notebook design i did:




Here is the link of the first tweet on you can read all the progress until the last gameplay:
https://twitter.com/DavitMasia/status/777768641144188928
(Click on show more to see more tweets, is a bit large XD)

---

Game has been released, here you can get it:
https://kronbits.itch.io/cube-rampage




Youtube playlist with all the progress videos in HD


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Last Gameplay Video - 18 October.

Gameplay video with the improved visuals & new level design





Also added the first enemy that can move and push enemies and can be puched by boxes. No IA at the moment.
« Last Edit: December 01, 2016, 02:16:00 AM by matriax » Logged
Grhyll
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« Reply #1 on: September 26, 2016, 02:30:14 AM »

That's flashy ^^
I couldn't exactly understand what the player is doing from the gif, but it was a bit clearer with the videos. Good work for only one week, now you'll have to make a proper game from that proto Smiley
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« Reply #2 on: September 26, 2016, 03:43:47 AM »

ok uh fuck yeah
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« Reply #3 on: September 26, 2016, 06:37:28 AM »

Super cool.
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« Reply #4 on: September 26, 2016, 06:42:21 AM »

Looks like real time pool... looks fun and could work well on smartphones if you're interested in that.
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« Reply #5 on: September 26, 2016, 08:05:09 AM »

Cool idea, it's lookin rad already.

It's neat watching as you get the hang of the mechanics over the course of the videos.
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« Reply #6 on: September 26, 2016, 03:38:17 PM »

whoa
this looks sick as hell
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matriax
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« Reply #7 on: September 26, 2016, 11:51:02 PM »

Thanks for the comments guys!

---

The last thing added... Mini-Planets! . Maybe some mini planets with some puzzles, i don't know, was only for test but with some tweaks can be cool.





The last 3 things added are very provisional, this are Zoom, Level ROtation and mini planets. There is no design so i'm testing all ideas i have that can be cool to make the levels or whatever more interesting.
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matriax
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« Reply #8 on: September 27, 2016, 11:36:56 PM »

Added more colors and some decoration to the stage with a face-cube to test



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« Reply #9 on: September 28, 2016, 04:45:20 AM »

Absolutely loving the look of this. Where, when can I expect to buy this thing?

Would love to work with you on something as your style (Chaos64 previously) just blows me away (a Jeff Minter fan all my life and this has that real hectic Minter vibe about it)

Anyway...yeah, I like it  My Word!

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matriax
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« Reply #10 on: September 28, 2016, 07:55:39 AM »

I don't know, at the moment i'm focusing in gameplay and ideas, first will se if i can finish this one Tongue
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matriax
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« Reply #11 on: September 28, 2016, 11:30:01 PM »

Added a box with physics that can destroy the lasers + Level Rotation/Zoom



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matriax
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« Reply #12 on: October 02, 2016, 01:10:57 AM »

Test with the new starfield shader:




Here changed the cube by the Awesome Face. Also featuring launching objects to break lasers! :D


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lobstersteve
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« Reply #13 on: October 03, 2016, 01:16:06 PM »

You got a devlog for this now. nice Smiley i'll keep an eye on this
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matriax
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« Reply #14 on: October 04, 2016, 05:24:45 AM »

Testing and fixing possible physics problems with hero and other objects



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matriax
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« Reply #15 on: October 06, 2016, 12:42:26 PM »

Other possible level designed. Be careful with the spikes! Tongue



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matriax
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« Reply #16 on: October 10, 2016, 04:48:11 AM »

Testing more physics with level rotation and zoom. Some Angry Birds level Tongue


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« Reply #17 on: October 12, 2016, 02:21:26 AM »

Just saw you got featured on the front page of itch.io! grats Tongue
How do you skip to next level? or is there only one level so far?
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matriax
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« Reply #18 on: October 12, 2016, 02:52:32 AM »

Just saw you got featured on the front page of itch.io! grats Tongue
How do you skip to next level? or is there only one level so far?

LOL! The game is not ready to be featured XD, is only 1 levels, is simple for test, and get some feeedback Tongue .

I sent some message to adming to take off my game at the moment. I suggested an option like "make the game available to be featured" on the game page to avoid this .
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« Reply #19 on: October 12, 2016, 04:10:36 AM »

LOL! The game is not ready to be featured XD, is only 1 levels, is simple for test, and get some feeedback Tongue .

I sent some message to adming to take off my game at the moment. I suggested an option like "make the game available to be featured" on the game page to avoid this .

Haha Tongue well now you have that coverage on itch io for those that saw it Tongue but yea that sounds like a good option, so they dont just pick random games that arent ready yet Tongue but its maybe a sign that you got something they like!
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