Corpus
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« Reply #40 on: November 12, 2008, 07:02:54 AM » |
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Looks fantastic, Fikey. Will you be keeping in those cool fog effects?
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fikey
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« Reply #41 on: November 12, 2008, 07:12:00 AM » |
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benh> sure you will corpus> well, actually ,there's no real fog effects... that's just the trees that have a gradient to the white and give you the impression of a fog. But hey ,why not do a real fog between the trees ?
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Corpus
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« Reply #42 on: November 12, 2008, 07:18:49 AM » |
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Oh, no, I mean the foggy forest stuff that was going on in the thing Ben was working on as you were making that animation.
I thought they were both for the same game.
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BenH
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« Reply #43 on: November 12, 2008, 07:43:23 AM » |
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Yeah, that was the same thing. I think the fog looked pretty cool, but it was against a dark background, so whether or not it will work against the lighter background remains to be seen~
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Corpus
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« Reply #44 on: November 12, 2008, 09:02:38 AM » |
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Synnah
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« Reply #45 on: November 12, 2008, 12:52:29 PM » |
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Man, these are all so awesome! I really wish I'd been there for it. Next year I'll definitely try to have a laptop!
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"What's that thing at the end of the large intestine? Because that's exactly what you've done here." - Ray Smuckles, Achewood. My music. Will compose for free!
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Ishi
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« Reply #46 on: November 12, 2008, 02:23:02 PM » |
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Next year I'll definitely try to have a laptop!
My plan also!
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Luilak
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« Reply #47 on: November 12, 2008, 02:27:40 PM » |
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This looks fascinating. Very much curious about this.
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Alex May
...is probably drunk right now.
Level 10
hen hao wan
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« Reply #48 on: November 12, 2008, 02:29:19 PM » |
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Haha, don't be. It's not even a bad parody of art games.
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Luilak
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« Reply #49 on: November 12, 2008, 02:32:39 PM » |
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Psht, still like the concept.
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Corpus
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« Reply #50 on: November 12, 2008, 02:38:29 PM » |
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Alex May
...is probably drunk right now.
Level 10
hen hao wan
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« Reply #51 on: November 13, 2008, 01:53:25 AM » |
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Heh, well it was originally supposed to be a little more coherent, like a proper management game where you have to make sure the sleeping subject doesn't get too excited, aroused, frustrated or frightened. Different elements in the screen would relate to these things and interact in a kind of rock-paper-scissors way.
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Dugan
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« Reply #52 on: November 15, 2008, 09:50:09 AM » |
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Fantastic screenshots guys! Post moar!! Here's my mock-up of the game I've been doing with Terry. The actual game looks a lot like this, and we're going to keep working on it and get it finished. I love the character design! - does the game play like nebulus?
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Radiant
Level 1
...and we are the Dreamers of Dreams.
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« Reply #53 on: November 18, 2008, 04:11:58 PM » |
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Man, these are all so awesome! I really wish I'd been there for it. Yeah, I was about to say the same I'll keep an eye out.
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Bezzy
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« Reply #54 on: January 03, 2009, 07:31:09 AM » |
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Okay. This is a long time coming, and not so impressive, but here's what I did for the 3 hour compo: Not worth playing, but I put up a video anyhow. http://www.bezzy.net/Videos/ThreeDee.avi
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BMcC
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« Reply #55 on: January 04, 2009, 09:50:48 AM » |
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Whoa. The video is where it's at.
You shoulda done this for Gamma!
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BMcC
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« Reply #57 on: January 11, 2009, 04:49:16 PM » |
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Hey, you should tag those with who's who. Darn sweet setup you guys had, btw! Edit: I like to think that smiley is holding up a cup o' tea. (Cheers!)
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Alex May
...is probably drunk right now.
Level 10
hen hao wan
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« Reply #58 on: January 12, 2009, 02:11:41 AM » |
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Haven't had time yet! I will though.
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Laremere
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« Reply #59 on: January 12, 2009, 12:58:02 PM » |
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I keep wondering what you guys talked about at that round table. It looked like a great time. I hope I can go when I'm....older.
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If a tree falls in the forest and no one is around to hear it, is sound_tree_fall.play() called?
"Everything that is really great and inspiring is created by the individual who can labor in freedom." -Albert Einstein
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