Making a game with something like this in mind right now, hoping to have a nice promo piece done in the next few days, I'll drop in and see what you guys think.
the problem is that when everything moves, it starts looking a lot less pretty because it loses the "blending together" quality, and it tends to look like paper cutouts
Hmm yeah, I think this is definitely a legit concern, having too much of a painted style that doesn't animate properly would really break immersion as all the assets could easily "break" apart, resulting in that paper cut-out look.
Wonder if I can achieve an immersive enough environment/characters and avoid this problem.
EDIT: fuck you Chrome spell check, "immersive" is a word.