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TIGSource ForumsDeveloperArt (Moderator: JWK5)Mockups, or the "Please say this is going to be a game" thread
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Author Topic: Mockups, or the "Please say this is going to be a game" thread  (Read 2640106 times)
saibot216
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« Reply #3000 on: May 31, 2011, 12:55:56 PM »

Updated mockup, aswell as one with the ship landing.

As you can see, the ground is a lot more detailed now, aswell as better legs on the spaceship.
I'm really diggin this, it looks like it would be a sci-fi horror game with a kick ass hardcore orchestral soundtrack
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Lizardheim
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« Reply #3001 on: May 31, 2011, 01:35:29 PM »

Would certainly be fun to have it invoke the feeling you get from playing the older metroid games, with the isolation and all.
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saibot216
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« Reply #3002 on: May 31, 2011, 01:44:45 PM »

Would certainly be fun to have it invoke the feeling you get from playing the older metroid games, with the isolation and all.
If you are making this, I call dibs on making the soundtrack.
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Lizardheim
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« Reply #3003 on: June 01, 2011, 08:15:27 AM »

Haha that's fine by me, no objections here.
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saibot216
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« Reply #3004 on: June 01, 2011, 08:40:41 AM »

hardcore.
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Areku
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« Reply #3005 on: June 01, 2011, 01:56:59 PM »

Ohey, it's Lizard.

Awesome work as always, I have to say.
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ninto
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« Reply #3006 on: June 02, 2011, 04:57:39 PM »



Defense game to protect island from natural disasters.
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Relix
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« Reply #3007 on: June 03, 2011, 07:34:20 AM »


I got and idea that has something do to with the pixel joint weekly challenge piece I made before, a bit bland mockup coming up;


Needs enemies, explosion and stuff.

I think I could make a simple game out of this if enough people want it...

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Xion
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« Reply #3008 on: June 03, 2011, 07:54:49 PM »

Would certainly be fun to have it invoke the feeling you get from playing the older metroid games, with the isolation and all.
the prospect of having a duo adventure with that other fellow without forfeiting the lonely atmosphere is, to me, highly enticing.
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Lizardheim
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« Reply #3009 on: June 04, 2011, 05:13:38 AM »

Yeah, if anything, it could reinforce it, because you could have conversations between you about how abandoned the place looks.
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N'graugt
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« Reply #3010 on: June 05, 2011, 06:03:50 PM »



It's chuggin' along.
« Last Edit: June 06, 2011, 12:32:46 AM by Mortimire » Logged
saibot216
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« Reply #3011 on: June 06, 2011, 06:52:46 AM »



This. I like this. A lot.
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pen
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« Reply #3012 on: June 07, 2011, 05:10:13 PM »

The e3 tintin concept art and the rayman presentation really left me wanting painted platformers/2d games.
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N'graugt
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« Reply #3013 on: June 08, 2011, 04:08:20 AM »


Thanks. I'm trying to get my animations to run smoothly, and soon I'll post a few of 'em in the pixelart topic. Just for the sheer novelty of doing so.

Pen, that's some delicious eyecandy you got there. I'm so glad you brought some for the entire class.
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RadiationBLUR
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« Reply #3014 on: June 08, 2011, 08:18:57 AM »

The e3 tintin concept art and the rayman presentation really left me wanting painted platformers/2d games.


AWESOMSAUCE.

Want to play.  Smiley
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Tom
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« Reply #3015 on: June 08, 2011, 08:29:08 AM »

Yes pen, looking lovely. Are you going to fill the world out a little more? Would love to see it in motion.
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pen
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« Reply #3016 on: June 09, 2011, 08:19:55 AM »

Yes pen, looking lovely. Are you going to fill the world out a little more? Would love to see it in motion.
sort of...?
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Theophilus
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« Reply #3017 on: June 09, 2011, 11:07:03 AM »


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ninto
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« Reply #3018 on: June 09, 2011, 02:03:05 PM »


The door seems to be locked... Or even have a knob, for that matter.
Oh well, guess I'll just have to break it down.
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Nugsy
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« Reply #3019 on: June 09, 2011, 02:37:23 PM »

That says "The door seems to locked"! Waaagh!
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