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May 09, 2024, 12:53:23 PM

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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 2153338 times)
midoredomi
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Uhh


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« Reply #8400 on: February 01, 2017, 08:35:34 AM »

>thread is called SCREENSHOTS
>mostly GIFs and videos
 Huh?

did I skim past a memo or something
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TheWanderingBen
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Making Games Around the Globe


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« Reply #8401 on: February 01, 2017, 08:39:52 AM »

>thread is called SCREENSHOTS
>mostly GIFs and videos
 Huh?

did I skim past a memo or something

This might just be a matter of preference, but I have a hard time understanding a lot of static screenshots without context. I know they're antithetical to the title of the thread, but I actually prefer animated GIFs or short clips of the game. Just my two cents.
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Biter
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« Reply #8402 on: February 02, 2017, 02:52:53 AM »

"Nanobarrels. For when you need nice, fresh molecules to use the magic of chemistry."

more in my devlog

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Ashedragon
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« Reply #8403 on: February 02, 2017, 07:51:40 AM »

>thread is called SCREENSHOTS
>mostly GIFs and videos
 Huh?

did I skim past a memo or something

This might just be a matter of preference, but I have a hard time understanding a lot of static screenshots without context. I know they're antithetical to the title of the thread, but I actually prefer animated GIFs or short clips of the game. Just my two cents.

I agree, but the main problem with that is that there's already a thread for gifs (here). lol
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maruki
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Making Aftertile


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« Reply #8404 on: February 03, 2017, 11:09:31 AM »

Started working on the NPCs

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Luxorix
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« Reply #8405 on: February 03, 2017, 07:52:12 PM »





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AD1337
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Lucas Molina


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« Reply #8406 on: February 04, 2017, 08:27:01 AM »



Roguemance, the romantic roguelite.
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Alec S.
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Formerly Malec2b


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« Reply #8407 on: February 04, 2017, 11:44:10 AM »

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gamesthatcouldbeworse
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« Reply #8408 on: February 04, 2017, 12:13:22 PM »



four more levels to go...
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goshki
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« Reply #8409 on: February 04, 2017, 01:02:06 PM »


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BuddySystemGames
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« Reply #8410 on: February 04, 2017, 01:22:36 PM »

 Blink Check out Blink our newest Character design for Nyah by our artist Cherylynn Lima!
Interact with the model on sketchfab too!

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LA based studio in the process of making our first commercial release, Little Bug!
BBreakfast
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« Reply #8411 on: February 04, 2017, 01:44:41 PM »






Our programmer Patrick is implementing the final touches to Arcadian Atlas' cutscene editor - this will make directing our game's cutscenes a snap for writer / co-director Taylor!

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Spidi
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« Reply #8412 on: February 04, 2017, 02:51:43 PM »

Lot of progress on I am overburdened over the last week.
RPG layer, pickups, chests and inventory with basic item system functional:
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SalmanShh
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« Reply #8413 on: February 04, 2017, 04:59:06 PM »

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Joh
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« Reply #8414 on: February 04, 2017, 06:08:27 PM »

Project killer
New skill I added this week!
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Grapple Bug
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« Reply #8415 on: February 06, 2017, 12:50:44 AM »

Screenshots!


That's looking cool!
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« Reply #8416 on: February 08, 2017, 01:23:28 AM »



A screenshot of an early version of the map in my current project.
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Jesse Ko
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« Reply #8417 on: February 08, 2017, 08:30:25 AM »

Just released a big update to the Luckless Seven! It's a huge outside area where you battle new opponents and make your way across the landscape of Arithia.





Added markers above the heads of characters to more easily identify what they do: Merchants, Quests and Battles OH MY.

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studiowhiteshark
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« Reply #8418 on: February 08, 2017, 12:03:23 PM »


https://www.facebook.com/HordeBoss
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maruki
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« Reply #8419 on: February 10, 2017, 12:50:55 PM »

Been working on the water deity

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